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  1. #11
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Allegor View Post
    Not only are tanks expected to hold aggro and be wary of when to use their own defensives, they also get to assist the party if/when needed with healing and mits (specially PLD and moreso WAR), and have a handful of dps buttons to keep them engaged, all the while thinking that the average healer player can't handle half of that without getting overwhelmed.

    I will never shut up about how absolutely patronizing this double standard is.

    ALSO: seeing the new tank actions, only WAR seems to be getting some sort of defensive shield, while the other 3 get even more damage skills! exactly what they (don't) need!
    The difference is that tank have very few tanking ogcd compared to how many healing skills we have.
    Which I suppose is part of their reasoning, "you got 20+ healing skills, we aim at 23-24 skills overall, so you only have 3 dps skills, 5 if you're a sage because you need to run that Kardia".

    However, what saddens me is that much could be done by adding only 2-3 dps skills and tying things more neatly together, by removing / revamping existing skills in order to keep that ~24 active skills target.

    And if keeping 22-24 skills is of utmost importance to them, I feel some sacrifice on the healing front (simplification) wouldn't be so dramatic...
    For instance, like... I don't know, making medicaII/aspected helios devolve into medica/helios if cast in succession. Sure, there are situation where you'd actually want the extra 100 potency now rather than the HoT. But overall, in most situation where you'd actually cast 2 medica in a row, you would do MedicaII > MedicaI. So loosing access to MedicaI alone wouldn't be so bad if it means getting a new dps skill.

    It really feels bad that our only mean of improving our DPS is how well we can slide cast...
    It's kind of weird because, I'm currently progging TOP and tried up to P4 on all 4 healers. The easiest by far was Sage because I had access to more than "slide cast".

    The lack of DPS options on all 3 healers made dpsing harder than on the healer with the most DPS skills. (fair, they're all instant...)

    It baffles me that they consider being restricted to 11111111111111111111111 easier than having more options... AST (not considering card weaving) was by far the hardest healer to upkeep a good dps specifically because of the lack of instant gcd. It's slide cast or nothing. (And Slidecast Panto and P3 when towers are at the side are a pain)
    (4)
    Last edited by Sylvain; 04-23-2024 at 06:01 PM.