This is more of a curiousity thread of what people would prefer.
When I see people talking about reworking healers overall I tend to see people group into either bring back DPS mechanics or Healers should Heal, So i just wanna see what people prefer and the reason why.

1. Bring back some DPS mechanics, whether you think Healers need some sort of DPS rotation or a basic DPS focused archetype to keep track of while in a fight. (Such as SCH returned as a dotmage for example)

2. Making Healing way harder and DPS far more of a bonus. i.e. Instead of 80% of your button pressing being Glaroileficosis the damage to your tank and party will have you do GCD heals.

I lean more into DPS just so healers in MSQ or solo content wouldn't be boring but I think either can work.