Quote Originally Posted by rawker View Post
A good compromise that I can see is that aside from limiting BW to 1 pulse of heal per GCD, make so that using an AoE GCD does more healing than using a single-target GCD.
How about changing the heal potency based on amount of targets hit? 1st target is 400p heal, every subsequent is 100? Would keep single target heals strong, keep AOE heals relevant and avoid the ambiguity with Primal Rend.