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  1. #11
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    The misconception with PvP is that it is a fair game when it isn't and any attempt to make it a fair game results in the physical capabilities of the player becoming the most important thing. that works for e-sports but not for general pvp games. CC doesn't have a roulette because it is an E-Sport arena and Frontlines has one because it is supposed to be RNG thanks to a 3 way fight. Even in games like call of duty they really don't prioritize player skill unless it is a special type of match where all the extra weird buffs and perks don't apply. To make Frontlines fun it has to have way more random events involved like having magitech armor just appear and people can take out the pilots to get in one, then just stomp the hell out of another team out of the blue. Or even have an ultima weapon just land and laser the entire field.

    At the end of the day no matter how much practice some people will put in, they will never be able to match up evenly with others in pvp just by reflexes alone. If someone can easily deal with the tab target system and always pin point who they want, for example, and are very quick on reflexes, they will always have a leg up on someone that needs to be methodical. So ultimately that is why frontlines kind of sucks and will always suck no matter what they do to it.
    (1)
    Last edited by Colt47; 03-10-2024 at 12:51 PM.