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  1. #31
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    Quote Originally Posted by Vili View Post
    Not really an SE issue, it is a Driver problem. For now, just turn off Ambient Occlusion. The issue has been reported and ManuelG has said the driver team will investigate the issue. As for myself, SLI seems to wreck havoc with this game. I crash no matter where I am or what I do. Drivers need major help.
    We know it's not SE's fault, but they gotta put pressure at nvidia to make them care about it. Regarding SLI, there is no gain with SLI and final fantasy xiv, besides crashes. That's why I sold my sli 480 gtx back then and got one gtx 580. Worked wonders.now got the gtx 680 and crashes started due to the directx bug.
    (0)

  2. #32
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    Vili's Avatar
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    Mar 2011
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    Vili Ragnarok
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    Excalibur
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    Archer Lv 50
    Quote Originally Posted by Noir View Post
    We know it's not SE's fault, but they gotta put pressure at nvidia to make them care about it. Regarding SLI, there is no gain with SLI and final fantasy xiv, besides crashes. That's why I sold my sli 480 gtx back then and got one gtx 580. Worked wonders.now got the gtx 680 and crashes started due to the directx bug.
    There are gains with SLI. When I had GTX470 SLI I never dropped from 60 FPS. Also had zero issues with SLI till the 600 Series. When I went to a single GTX580 I was anywhere from 40FPS to 60FPS.

    Now I have GTX680 SLI with the latest Beta and I have yet to have issues. I had AO and DoF Disabled during the testing for that. Will have it Enabled for today to see what happens. Was also always at a constant 60 FPS.

    I do not think the Drivers were my real issue. I actually had a 24 Pin Melt Down and was getting a voltage drop that would go all the way to 10.33 Volts on the 12 Volt line before the Computer would crash.

  3. #33
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    Quote Originally Posted by Vili View Post
    There are gains with SLI. When I had GTX470 SLI I never dropped from 60 FPS. Also had zero issues with SLI till the 600 Series. When I went to a single GTX580 I was anywhere from 40FPS to 60FPS.

    Now I have GTX680 SLI with the latest Beta and I have yet to have issues. I had AO and DoF Disabled during the testing for that. Will have it Enabled for today to see what happens. Was also always at a constant 60 FPS.

    I do not think the Drivers were my real issue. I actually had a 24 Pin Melt Down and was getting a voltage drop that would go all the way to 10.33 Volts on the 12 Volt line before the Computer would crash.
    I tested the sli during beta phase and there was no gains because of constant crashes. I dont know now after the patches if they did something for sli. I know nvidia didn't. All drivers never mentioned improvement to final fantasy using sli. I deactivated ambient occlusion and it seems the crash with 680 sli stopped. It is a band aid fix, and we need a fix for that. Ambient occlusion gives a great look to the game and for us that spent that much on this card is a must to have on.
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  4. #34
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    I have two GTX680s in SLI. I did have constant crashing (sometimes once every 5min) with driver 301.10 but that problem has disappeared completely once I disabled Depth of Field and Ambient Occlusion, as well as, uninstalled Precision X. I have not had a DirectX crash since.

    301.24beta works fine as well. I had to install this because DisplayPort was broken for my monitor (Samsung S27A750D) in recent versions.

    Perhaps it's a CPU issue. I have a strong but older processor (i7-920) but maybe it just couldn't keep up with the increased load I'm giving them with this game.
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  5. #35
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    Quote Originally Posted by RagnarEigautr View Post
    I have two GTX680s in SLI. I did have constant crashing (sometimes once every 5min) with driver 301.10 but that problem has disappeared completely once I disabled Depth of Field and Ambient Occlusion, as well as, uninstalled Precision X. I have not had a DirectX crash since.

    301.24beta works fine as well. I had to install this because DisplayPort was broken for my monitor (Samsung S27A750D) in recent versions.

    Perhaps it's a CPU issue. I have a strong but older processor (i7-920) but maybe it just couldn't keep up with the increased load I'm giving them with this game.
    More like directx problem. Nvidia gotta sorta this one out with Microsoft. Final fantasy uses directx 9 and that's where the problem lies. Having to play this game with ambient occlusion off is ridiculous. Specially after shelling $600 on this card to max the game
    (0)
    Last edited by Noir; 04-15-2012 at 07:56 AM.

  6. #36
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    GinTama's Avatar
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    Strawberry Dragon
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    Phoenix
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    Arcanist Lv 61
    yes DoF and AO should best be not used. it causes crashes
    (0)

  7. #37
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    VoltaAsura's Avatar
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    Volta Asura
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    Excalibur
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    Thaumaturge Lv 61
    For those having issues..... this is an nvidia issue NOT to a SE/FFXIV issue. This kinda stuff happens fairly often with new video cards, most inparticular new video cards of newer architecture or of a new series..... being that the 680 is the first card from the 600 series these kinda things were almost inevitable to happen to one game or another. IMO i dont see why people jump on the newest cards as soon as they are released.....they are sooo expensive and the drivers are almost always not optimized for the card (or are very buggy). Another thing too (and tbis is just me ranting) they are still coming out with newer drivers that increase the fps in upwards of 20-35% in certain games for the 400 and 500 series graphics cards.
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  8. #38
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    Quote Originally Posted by VoltaAsura View Post
    For those having issues..... this is an nvidia issue NOT to a SE/FFXIV issue. This kinda stuff happens fairly often with new video cards, most inparticular new video cards of newer architecture or of a new series..... being that the 680 is the first card from the 600 series these kinda things were almost inevitable to happen to one game or another. IMO i dont see why people jump on the newest cards as soon as they are released.....they are sooo expensive and the drivers are almost always not optimized for the card (or are very buggy). Another thing too (and tbis is just me ranting) they are still coming out with newer drivers that increase the fps in upwards of 20-35% in certain games for the 400 and 500 series graphics cards.
    Because I'm yet to see a single video card that can handle this game on max. Plus it's eye candy, plus I love new tech. Anyway, it was said before, it isn't SE's fault, but when a dev puts pressure, means fast solution, rather than random ppl. Who will nvidia listen to? SE, or random ppl having problems? That's my two cents
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  9. #39
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    Vili's Avatar
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    Vili Ragnarok
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    Excalibur
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    Archer Lv 50
    Driver team is already looking into it as well.
    http://forums.nvidia.com/index.php?s...post&p=1391825

  10. #40
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    Quote Originally Posted by Vili View Post
    Okay, did some more testing. Game ran fine with Depth of Field on and Ambient Occlusion Off. The moment I turn Ambient Occlusion On though, it doesn't take long for the game to crash.
    With Ambient Occlusion Off my GPU laughs at how easy it is to render the game. With it on my game hovers around 45 but goes as low as 35 and as high as 60 depending on the area. Doesn't matter if I am on my 680 or 580.
    Something I still need to try is put the game at 30FPS and see if it crashes with it on. Something I also noticed is I can be out in the middle of no where (was at Iron Lake doing some farming) and with AO on I never crashed once in a span of 8 hours moving doing Botany and being AFK at the Camp. Not more than 30 minutes in Ul'dah did the Game crash due to losing the DirectX Device. This was with AO On. Turn it off, no crashes.

    So we definitely need a driver fix.
    Definitely some problem inside the cities. With AO and DoF on it crashes all the time inside cities. Outside cities, it doesn't. Even with both on..
    (0)

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