I got the evga 680 superclocked version and i get the dx/driver crashes too but it happens only in the cities.
I got the evga 680 superclocked version and i get the dx/driver crashes too but it happens only in the cities.
It's not just limited to that, please read my post. I've never had issues like this before last patch, and I don't have the 600 series card.
Almost a six month old bug, and no fix, people with GTX 680 keep crashing inside the 3 citys every ~4 min, how hard is it to reproduce the bug... put a GTX 680 inside a computer, run around in Uldah for more than 5 min and boom...
DX device lost (driver crash) on nvidia cards goes back all the way to beta and probly before then, but something abut the new cards is making it manifest more frequently
Try disabling Ambient Occlusion and Depth of field also tick Disable cutscene effects in the Final Fantasy XIV General Settings. I own a GTX680M (driver:306.02) and was also getting DirectX device crashes like the desktop GTX670/GTX680 users do ( the mobile GTX680M is an underclocked GTX670). After I have them disabled, the game no longer cause the dGPU driver to crash.
This is just a temporary fix until NVIDIA release an official fix.
hi
im new to this, it seem the game the same problem for me also after 10min of playing the game to crash and say unable to detect directx device. after reading all the thread i turn off Def and AO also lower other setting down abit. but it last abit longer in game play but it still crashes after awhile like 1-2hr time. im using 4x nvidia quadro 7000, this card mostly for CAD, catia and 3d model rendering.
hoping they will fix this problem and other problem too like have have 2 cpu and many cores which have to start ffxivboot.ex thru cmd.
It still crashes but very rarely. Did you make sure to tick Disable cutscene effects ? Even DoF/AO is disabled, the DoF contents will be enabled when a cutscene zones in.hi
im new to this, it seem the game the same problem for me also after 10min of playing the game to crash and say unable to detect directx device. after reading all the thread i turn off Def and AO also lower other setting down abit. but it last abit longer in game play but it still crashes after awhile like 1-2hr time. im using 4x nvidia quadro 7000, this card mostly for CAD, catia and 3d model rendering.
hoping they will fix this problem and other problem too like have have 2 cpu and many cores which have to start ffxivboot.ex thru cmd.
Posted this through Display driver feedback, hopefully they can fix it soon.
Graphics card/GPU make and model: Clevo NVIDIA GTX 680M 4GB GDDR5
Driver version: 306.23 WHQL
Title: Final Fantasy XIV
(1) Patch Version: 1.23b
(2) Boot Version: 2010.09.18.0000(35818)
(3) Game Version: 2012.09.19.0001(46686)
Issue: Final Fantasy XIV causing the NVIDIA GPU driver to crash:
(1) Installation: Game is disc installed, updated through its own updater
(2) In game graphic setting: Windowed / 1680x1050 / 8xQ MSAA / General Drawing Quality: 8 (Standard) / Background Drawing Quality: 5 (High) / Shadow Detail: Highest / Ambient Occlusion On / Depth of Field: On / Disable cutscene effects: Off / Enable hardware mouse cursor: On / Texture Quality: High / Texture Filtering: Highest
(3) This does not happen in Final Fantasy XIV benchmark tool, only in the retail version of the game
(4) Similar issue can also be reproduced on desktop GTX660Ti/GTX670/GTX680
(5) Same problem can be reproduced on driver: 302.71 (OEM) / 302.92 (OEM) / 304.79 Beta / 305.67 (laptopvideo2go modded) / 306.02 (Beta) / 306.23 (WHQL)
(6) Final Fantasy XIV profile in NVIDIA Control panel settings: Untouched
Reproducing the problem
(1) Make sure Depth of field and Ambient Occlusion in the Final Fantasy XIV Config is On.
(2) Log into your character.
(3) In game, go to a city called Ul'dah.
(4) Run around in there, explore the area.
(5) Randomly, between 5min to 2hour, the game would cause the whole NVIDIA GPU driver to crash.
(6) Once the NVIDIA GPU driver is crashed, ffxivgame.exe will show a popup message saying "DirectX device lost" and windows will recover the NVIDIA GPU driver then show a notice at the notification area saying "Display driver stopped responding and has recovered".
Temporary cure
(1) Disable Depth of field / Ambient Occlusion / Cutscene effect
(2) NVIDIA GPU driver still crashes but much less often. (Randomly between 2 hours ~ 4 days)
Threads/Links related to this issue:
(1) Final Fantasy XIV lodestone English forum: http://forum.square-enix.com/ffxiv/t...DirectX-Device
(2) Final Fantasy XIV lodestone Japanese forum: http://forum.square-enix.com/ffxiv/t...でディスプレイドライバの停止
(3) Similar issue from a desktop GTX680 (go to 14:17): http://www.youtube.com/watch?v=_cJRleybmVk
PC Setup information:
(1) Type: Notebook
(2) CPU make and model: Intel i7-3740QM
(3) System memory: 16GB
(4) OEM PC make and model: Clevo, P150EM
(5) Motherboard BIOS version: 1.00.05
(6) GTX 680M VBIOS: 80.04.29.00.01
(7) Monitor make and model: 15.6" 1920 x 1080 FHD LED AUO B156HW01 V.4 95% NTSC Matte Display
(8) Sound card make and model: Realtek ALC892 (On board)
(9) No 3D, 60Hz only
(10) No SLi, single card
(11) Windows screen resolution: 1920x1080 color 32 bit, refresh rate: 60Hz
(12) Optimus: Enabled
(13) Integrated GPU: Intel HD4000
(14) Dedicated GPU: Clevo GTX 680M GDDR5 4GB
Last edited by Hackness; 09-30-2012 at 12:00 AM.
Been playing with DoF/AO on for like 3 hours now, no crashes. Using 306.79 WHQL. This driver is initially for Quadro/Tasla only. However, LaptopVideo2Go has released a modified INF file for the installation on GeForce products.
http://www.laptopvideo2go.com/driver....79/disclaimer
Update: spoke too soon, crashed in town on the 4th hour mark.
Last edited by Hackness; 10-07-2012 at 01:50 PM.
kind of late now that the new engine is in testing, but apparently new 310.70 drivers out help with FFXIV
From Release notes under fixes:
'Final Fantasy XIV Online: "DirectX device was lost" crash should no longer occur on GeForce GTX 680 systems.'
i might install and try them out, lol
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