Thats right. lol/ my mistake.
Tested the game with Vsync on and AO and DoF off and got a directx crash on stand by outside the city. ><
AO, seems to emulate the way light radiates in real life.
http://en.wikipedia.org/wiki/Ambient_occlusion
Last edited by Noir; 04-19-2012 at 07:30 AM.
I turned off DoF, and it seems to help.
I can stay in Uldah longer, but still crashes.
The game becomes too stressful when using AO, how did you guys manage to use AO?
This is GTX 400-series trying to run FFXI all over again!
If anyone remembered there was a huge issue back in the day when the GTX 400-series cards (Fermi) came out and they ran FFXI like crap where only a few ppl on screen would drop the FPS down to 4~7.
I created a topic on Nvidias forum and it took them almost a whole year before working drivers was released. During the process I was even helping them out in testing some alpha drivers for them. The topic was one of the biggest at their forums. Sadly they deleted it and all the posts in it so you can't look back at how poorly (and slow) they handled the situation. But they did solve it at least...
I'm just having a bad case of déjà vu atm with these new GTX 600-series (kepler) cards trying to run FFXIV.
I hope this will be solved at the very least when 2.0 is out. Preferably sooner of course but I'm not going to hold my breath any more.
It's been said 2.0 will run in an entire new engine, and it's really not that far into the future 2.0 will be released. I do not see nvidia putting the time and effort into fixing FFXIV problems when in 6 months FFXIV as we know it won't exist.

Currently running with 300.83 (the drivers that came with the packaged disc). Seems a bit more stable, I don't get that directx error as often now.

I Had the same problem as well, Just confirming that the 300.83 Drivers work flawlessly without any problems from my end, the newer drivers aren't stable.


^ da fuq?
Since when do games utilize silverlight? That's the first time I've ever heard such things. and its weird.
Unfortunately, these issues are things you must anticipate to encounter when using a newer generation video card. For this reason, I always wait a while before migrating to the newest card/architecture so by the time I upgrade, all these bugs are ironed out and games and drivers can catch up to be optimized for the card.
You can have a 500-1000$ graphics card, but what good does it do to have it or spend money on it, if your game isnt optimized for it, or you cant play it with full fps? Or driver support sucks..

i prefer draw quality 9 instead of AO (both together drops me to 20 fps), but right now im running with DoF and it appears to be holding... ill let you know if i crash.
i dont have an nvidia forum account, whoever said they posted on there can you make mention of this since it definitely appears to be related (maybe nvidia can implement a driver workaround)
btw im using an MSI 670GTX using default clock settings in nvidia inspector it shows boost clock of 1110Mhz and in MSI afterburner its showing the same. After disabling silverlight hw accel, my clocks seem to not go up and down as much, they stay solid ~1110. Before they would go back and forth from ~960 to ~1100 without warning.
Last edited by Sajittarius; 05-21-2012 at 07:26 AM. Reason: adding video card info
Gonna test tonight and see if it works. GTX 680 here.i prefer draw quality 9 instead of AO (both together drops me to 20 fps), but right now im running with DoF and it appears to be holding... ill let you know if i crash.
i dont have an nvidia forum account, whoever said they posted on there can you make mention of this since it definitely appears to be related (maybe nvidia can implement a driver workaround)
btw im using an MSI 670GTX using default clock settings in nvidia inspector it shows boost clock of 1110Mhz and in MSI afterburner its showing the same. After disabling silverlight hw accel, my clocks seem to not go up and down as much, they stay solid ~1110. Before they would go back and forth from ~960 to ~1100 without warning.
Lol. My hardware accel from was deactivated. Meaning it doesn't have anything to do with it. I got the crash with it off.
Last edited by Noir; 05-21-2012 at 01:46 PM.
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