Quote Originally Posted by sindriiisgaming View Post
but you cant have 4 unique healers in a game like this... you can only have 4 different flavours of dps racing healers that heal passively, thats what you current have and you dont like it. the only way to fix these issues is to change the gameplay loop to stop being about dps racing
You say this, but the core of the game has not changed since ARR, we had so called "dps races" back then as well, yet we had 3 unique healers in HW/SB.

WHM was direct heals and direct damage.
SCH was preemptive shields and passive over time damage.
AST was delayed and extended heals and have unique buffs.

All the unique traits of the healers were taken away in ShB when they were mashed into the same mold. But sure, tell us how 4 unique healers wouldn't work within the core of this game (despite then working that way before).