Quote Originally Posted by Absurdity View Post
That's because the 2 minute constraint and thematically unique rotations are mutually exclusive designs. Everything has to revolve around the buff window or you end up with a 6.0 paladin situation where it literally can't compete, but if everything needs to be a divisor of 120 seconds all jobs consequently become uninspired bland slop, almost interchangeable with each other.
part of what could have probably solved a lot of the buff window issues would have been similar buffs overwriting each other instead of stacking. There would have been fair amount less of the "mash all your stuff in this small window" going on and more coordination on an overall cycling.