Quote Originally Posted by mallleable View Post
This is basically how I see the '2 minute problem' as well. I feel like so much of the discourse is focused on the actual burst window, and not on the rest of a job's rotation, and it's why I do think that standardized raid bursts, and interesting job rotations can coexist. If you are constantly interacting with what makes a job fun to play then the fact that raid buffs/burst have been standardized shouldn't matter. Improving the moment to moment gameplay of a job will solve two problems at once, it will pull complexity, and potency out of raid burst windows. But it's a tough, problem to solve because it needs to be done on a per job basis. There is no 'make jobs fun to play again' button. Solutions for improving WHM's filler rotation will not be appropriate for improving DRK's filler rotation.
It's already been proven that the 2 minute burst meta cannot coexist with interesting job rotations, the proof is in pre and post 6.3 PLD, PLD was by far the most unique tank with a burst profile that doesn't follow the 2 minutes timeline. So what did they do with PLD? They reworked it to mash it into the 2 minute framework.