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Thread: 2-minute meta

  1. #61
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,189
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    I was playing Everquest this weekend and I forgot how fun my Magician was, and it has a very simple but rewarding loop of just a few spells. Aside from the pet aspect which has its own depth, one of the damage spells I have has a chance to buff my next damage spell or reduce the damage of my next spell. I can wait out the debuff timer easy enough and have to use another spell within the buff timer. On top of that I have a trait called gift of mana, that can proc anytime I cast that reduces the mana of my next cast to 1, so I can cast a very expensive shield on my pet with that up without worrying about mana pool. Things like this will never exist in XIV because they might cause one job to be 100 or so DPS ahead of another, so any kit interactions like this are just impossible due to raid DPS being the most important factor when designing jobs, not fun or style.
    (1)

  2. #62
    Player
    Anienai's Avatar
    Join Date
    Sep 2013
    Location
    Camp Bluefrog
    Posts
    1,600
    Character
    Anienai Talenca
    World
    Zalera
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Syln View Post
    That's a male Hyur thing :3
    Explains a lot.
    (1)
    The price of solving everything is everything.
    Quote Originally Posted by Illmaeran View Post
    Roe, no question. Why be a kitten when you can be a goddess?

  3. #63
    Player
    boopadoop's Avatar
    Join Date
    May 2015
    Posts
    182
    Character
    Daisy Day
    World
    Marilith
    Main Class
    Archer Lv 71
    Quote Originally Posted by Mcg55ss View Post
    BAD BAD. Stop bringing back dead threads
    i dont see why not when the same problem + sentiment persists, to me it shows "this hasn't changed for this long and it's still important to me"!!
    (2)

  4. #64
    Player
    Eastwall's Avatar
    Join Date
    Jun 2023
    Posts
    660
    Character
    Jumpshot Tryhard
    World
    Excalibur
    Main Class
    Astrologian Lv 100
    I don't raid, so l don't care. I press my ast buff if l remember. Boss dies eventually anyway for me
    (0)

  5. #65
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,540
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by SieyaM View Post
    I was playing Everquest this weekend and I forgot how fun my Magician was, and it has a very simple but rewarding loop of just a few spells. Aside from the pet aspect which has its own depth, one of the damage spells I have has a chance to buff my next damage spell or reduce the damage of my next spell. I can wait out the debuff timer easy enough and have to use another spell within the buff timer. On top of that I have a trait called gift of mana, that can proc anytime I cast that reduces the mana of my next cast to 1, so I can cast a very expensive shield on my pet with that up without worrying about mana pool. Things like this will never exist in XIV because they might cause one job to be 100 or so DPS ahead of another, so any kit interactions like this are just impossible due to raid DPS being the most important factor when designing jobs, not fun or style.
    Magician was pretty fun in that game. Necro, too. I haven't been back in a bit so I'll be curious to see if charming is still the way Enchanters contribute damage or not. I remember when it was a funny thing to put our DoT on something and use our direct damage spell because damage wasn't our role. We were able to be full support, which was nice.
    (2)

  6. #66
    Player
    sindriiisgaming's Avatar
    Join Date
    Jan 2023
    Location
    Gridania
    Posts
    1,430
    Character
    Sugar And'spice
    World
    Twintania
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Kickwars View Post
    Is this actually fun for literally anyone?
    im waiting on them changing it and everybody complaining they want it back
    (0)
    Quote Originally Posted by sindriiisgaming View Post
    your titanmen, hes titanmen IM TITANMEN are there anymore titanmens i should know about?

  7. #67
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Being punished with powercreep for playing a job that was supposed to play around it thanks to crying streamers unfairly getting their job buffed, no not anymore.
    There is no content in the game where Warrior isn't better than Drk now.
    (3)
    Last edited by GoatOfWar; 01-30-2024 at 08:40 AM.

  8. #68
    Player
    mallleable's Avatar
    Join Date
    May 2021
    Posts
    1,280
    Character
    Malia Tri'el
    World
    Behemoth
    Main Class
    Bard Lv 100
    I don't hate that raidbuff, and burst timers have been standardized. To me, it's just a design constraint, and constraints in design are not bad -- they can be quite good actually, but they are only as good as how they are used. And as someone whose favorite job, BRD, was ""fixed"" through raidbuff, and burst standardization, I would not want to go back. However, I put 'fixed' in big quotation marks because it was only kinda fixed in terms of balance, and not job feel, and that leads me to believe that problem does not lie in the constraint, but in how the constraint was used. The 2 minute constraint was used to achieve balance, and not to explore thematically unique rotation ideas for jobs. If tight constraints can give us the pvp version of jobs, then they can totally allow equally or more fun pve jobs.
    (0)

  9. #69
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,189
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by TaleraRistain View Post
    Magician was pretty fun in that game. Necro, too. I haven't been back in a bit so I'll be curious to see if charming is still the way Enchanters contribute damage or not. I remember when it was a funny thing to put our DoT on something and use our direct damage spell because damage wasn't our role. We were able to be full support, which was nice.
    My Enchanter is level 60, so I am no where near being in groups or anything with current players. Honestly I am having fun just running through old content and doing things myself even if it's dead, the mercenary system does allow for very careful soloing although most people just multi-box a full party.
    (1)

  10. #70
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,043
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by mallleable View Post
    The 2 minute constraint was used to achieve balance, and not to explore thematically unique rotation ideas for jobs. If tight constraints can give us the pvp version of jobs, then they can totally allow equally or more fun pve jobs.
    That's because the 2 minute constraint and thematically unique rotations are mutually exclusive designs. Everything has to revolve around the buff window or you end up with a 6.0 paladin situation where it literally can't compete, but if everything needs to be a divisor of 120 seconds all jobs consequently become uninspired bland slop, almost interchangeable with each other.
    (2)

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