I take the opinion of people who didn't like the previous relic grinds and throw it into the trash bin.

Not every reward should be easily and quickly obtained by people who don't enjoy the type of content that reward was meant for. Relics were a cool little reward for people who enjoyed long time commitment type of MMO content.

Just like savage gear is made for people who enjoy practicing and clearing hardcore boss fights that require good group coordination.

Just like pvp rewards exist for people who like partaking on pvp.

Just like gold saucer rewards exist for people who like playing minigames.

For people who didn't like the grind or field operations because they complain about 'not having time' for that kind of thing, there already was a type of weapon for them. It's called tome gear. And the final tome gear of each expansion's cycle is more than enough to carry them about as far as a relic would in terms of item level.

I'm not whining that I can't get pvp glamour without doing pvp. Because I'm not entitled to every reward in the game despite not liking the content that locks it. Neither are any of you.

Feel free to disagree. But at the end of the day your whining about how relics used to be is just more irritating noise that makes this game a little worse each expansion.