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  1. #1
    Player
    Colt47's Avatar
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    Jun 2011
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    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Endwalker feels like it is / was a bad expansion for the game in general. It's not the same kind of bad as Stormblood but it has a lot of issues with how it is handling content and pushing certain content that really wasn't built to support the kind of people playing the game.
    (2)
    Last edited by Colt47; 01-24-2024 at 02:34 AM.

  2. #2
    Player Mithron's Avatar
    Join Date
    Dec 2016
    Location
    Ul'dah
    Posts
    699
    Character
    Mithron Scarlet
    World
    Gilgamesh
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Colt47 View Post
    Endwalker feels like it is / was a bad expansion for the game in general. It's not the same kind of bad as Stormblood but it has a lot of issues with how it is handling content and pushing certain content that really wasn't built to support the kind of people playing the game.
    It's built for high turn over rate of new players who buy skip potions, get bored after a couple of months of subs then leave. It's not built for long term players
    (0)

  3. #3
    Player
    Supersnow845's Avatar
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    Aug 2021
    Location
    Gridania
    Posts
    6,832
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Colt47 View Post
    Endwalker feels like it is / was a bad expansion for the game in general. It's not the same kind of bad as Stormblood but it has a lot of issues with how it is handling content and pushing certain content that really wasn't built to support the kind of people playing the game.
    What kinda “bad” was stormblood

    Outside of ala mhigo not really getting enough time to shine SB is still the best expansion we have ever gotten
    (4)

  4. #4
    Player
    Aravell's Avatar
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    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,041
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Supersnow845 View Post
    What kinda “bad” was stormblood

    Outside of ala mhigo not really getting enough time to shine SB is still the best expansion we have ever gotten
    I think the most common reasoning of why SB was "bad" is that there was a static meta comp for the entire expansion. Although that doesn't mean that balance was bad, all jobs were able to clear content after all.

    Honestly, I didn't actually see any PF lock out any jobs aside from the log run PFs who lock in DRG/NIN/BRD.
    (0)

  5. #5
    Player
    ty_taurus's Avatar
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    Sep 2013
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    Limsa Lominsa
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    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Aravell View Post
    I think the most common reasoning of why SB was "bad" is that there was a static meta comp for the entire expansion. Although that doesn't mean that balance was bad, all jobs were able to clear content after all.

    Honestly, I didn't actually see any PF lock out any jobs aside from the log run PFs who lock in DRG/NIN/BRD.
    It's ironic the amount of people that complain about something that they never dealt with. It's like the boogeyman. Literally fabricating stories about how impossible it was to get a raid group as a MNK or MCH or something even though that never actually happened outside of very extreme fringe circumstances where someone making a PF had no idea what they were doing to begin with.
    (4)

  6. #6
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Aravell View Post
    I think the most common reasoning of why SB was "bad" is that there was a static meta comp for the entire expansion. Although that doesn't mean that balance was bad, all jobs were able to clear content after all.

    Honestly, I didn't actually see any PF lock out any jobs aside from the log run PFs who lock in DRG/NIN/BRD.
    Stormblood's sins were more around the story and Zenos not being a particularly compelling villain. Content wise the expansion was fine outside of what you mentioned and possibly heaven on high being a bit of a hit or miss thing. There were more people back then who needed deep dungeons as an alternative for leveling alts.

    This expansion it was the heavy push on savage and ultimate content with the new mits matters design. For people who were already doing ultimates and savage before Shadowbringers the content was probably fine, but the crowd of people that got into savage during Shadowbringers and didn't really have the time to do ultimate, and have lower coordination than the main crowd, it was pretty crushing as there really wasn't much they can do outside of it. Variant dungeons are over very fast, the new deep dungeon only works for levels 81-90 and a lot of people already had the jobs they wanted leveled, cross server travel plus mobile like gameplay of island sanctuary limited that content, so all that was left was heavy grind content like mount farming or pvp.

    The relic also doesn't make use of older content to keep it fresh and is primarily using the mid tier tomestone, which outside of hunts comes mostly from the roulette. This also made upgrading crafted gear using the "rain" items cumbersome as the same resource being used for the upgraded crafting gear is getting used for the relic.
    (1)
    Last edited by Colt47; 01-25-2024 at 03:49 AM.