Quote Originally Posted by ty_taurus View Post
I’m still more interested in the crit healer idea, where Toxikon is OGCD like it is everywhere else in the game. But for that, I would totally be fine reverting to regular Toxikon and repurposing Toxikon II as a different animation, perhaps Paroxysm.
I've said for a while, I think the best place for Tox 1's animation is actually to replace Phlegma with it, since that's our hardest hit, so it just makes sense to me that the move used in the trailer would be just that, our hardest hit. Phlegma's animation could then be moved over to, idk, Eukrasian Phlegma, which could have whatever effect the devs decide is a good one for it. I'd personally go for 'applies DOT in AOE' but maybe there's something else it could do