Quote Originally Posted by Lyth View Post
I can appreciate the aesthetic choice, sure. But looking at the thread title, that's not really the point, is it?

I think the value of those 'support' elements, at present, is vastly oversold, and deep down everyone knows that real value comes from doing more damage. Again, that's pretty much the point of the thread topic. In an ideal world, they would fix all this and make all three roles equally important. In practice, that isn't happening (in fact, I think if FFXIV was released in current times, it wouldn't be a trinity MMO, but that's another story). If you want to be valued for what you do, then why haven't you switched yet?
I believe you've already received some very good answers as to why it isn't an acceptable choice for many people to simply abandon a role. I'd just like to add my voice., with the addition of saying that while you've phrased this as "In an ideal world, they would fix all this and make all three roles equally important.", in actuality the bar has been even lower in my view, even some recognition of involvement of healer changes in public discussions like the FanFest, the addition of a dedicated designer for healers would be promising changes. Some incremental communication of changes or even a vision would be a plus.

Instead the healer role is the only one that does not have a dedicated designer. It seems to be the only role where it is acceptable for Square to say "we do not what to do with this job" (SCH) and walk away, or even have the lead designer repeatedly defer job design questions in interviews for years.