Results 1 to 10 of 1188

Hybrid View

  1. #1
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I'm honestly not sure what they can even give healers in 7.0 that won't feel redundant that isn't either more offensive abilities or more support/utility.

    We already have so much healing and mitigation that you're pretty much always going to have something ready for a given mechanic.
    (1)

  2. #2
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,380
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by KageTokage View Post
    I'm honestly not sure what they can even give healers in 7.0 that won't feel redundant that isn't either more offensive abilities or more support/utility.

    We already have so much healing and mitigation that you're pretty much always going to have something ready for a given mechanic.
    Obviously, the only thing the people designing combat know what to give healers. More OGCD heals.
    (3)