Obviously, the only thing the people designing combat know what to give healers. More OGCD heals.I'm honestly not sure what they can even give healers in 7.0 that won't feel redundant that isn't either more offensive abilities or more support/utility.
We already have so much healing and mitigation that you're pretty much always going to have something ready for a given mechanic.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.



Reply With Quote

