Quote Originally Posted by Erzaa View Post
What 45 Alliance Raid bosses were added exactly? The raids were fun, I'll give you that, but Notorious Monsters are not fun past the third time. It's just a FATE with a stronger monster. That's it. But that's the same for any piece of content, what raid is still fun for the upteenth time? Even the best Alliance Raid in the game, Nier, becomes stale and boring, running it 40 odd times to get that one mage dress.
Every critical engagement is at the quality of an alliance raid boss

So you have

-30 unique critical engagements
-3(4) Boses from castrum (I won’t include Lyon as a seperate boss)(if the two first bosses count separately is debatable)
-4(6) bosses from DRN (dahu and ghost are debatable)
-4(5) Boses from dal (again debatable on the first split boss)

So 41 at the bottom end, 45 at the top end, I’m not even discussing fates here, I think people underestimate the complexity of bozja’s fates but I’m intentionally omitting them to prove a point, an alliance raid has 12 Boses, so Bozja functionally gave us 3.5 whole extra alliance raids, I cannot overstate how much extra casual content of undeniable quality (since a lot of it is modelled off the universally beloved ivalice) that is