Its FFXIV, all jobs are is aesthetic. There are like 3 unique jobs in terms of gameplay and the rest are copy pastes with minor adjustments and 1 or 2 unique buttons out of 30. Most people play jobs based on the aesthetic first, and then later decide if they like the gameplay. If someone doesn't like the 7 year old girl's backpack stickers aesthetic for a job, they aren't going to care how it plays, they don't care about the rotation, they don't care what kind of support it gives, they don't want to play a job designed to look like kindergarten glitter glue.If thats true then why are people being judgemental andys about the class when its still not released? Why go so out of their way to express such strong opinions both good and bad?
The only thing valid is just the concern of the paint aesthetic, everything else is moot.
Obviously: we have too many colorful, fanciful, playful looking jobs in this game already. It's time to put had stop on this nonsense!
Would someone please think of people exclusively interested in broody, dark and masculine aesthetics? It will be painfully hard for them to enjoy this job.
And I'm pretty sure pictomancer is genderlocked, too? Yeah, if you view the keynote in severse, slowed down by 50% you can see the message flashing in the background.
Says "GSRM only".
Because clearly there is no possible middle ground between Tellytubbies and BerserkObviously: we have too many colorful, fanciful, playful looking jobs in this game already. It's time to put had stop on this nonsense!
Would someone please think of people exclusively interested in broody, dark and masculine aesthetics? It will be painfully hard for them to enjoy this job.
And I'm pretty sure pictomancer is genderlocked, too? Yeah, if you view the keynote in severse, slowed down by 50% you can see the message flashing in the background.
Says "GSRM only".
If they had gone for something more...dignified like a professional landscape artist aesthetic instead of cartoony grade schooler I think it would've been more broadly appealing.
I hope pictomancer becomes more in line with what we saw Krile do in the DT trailer- the glowy magic, sparkles and just prettiness. You see the brush strokes even amongst all of the effects and it's just very, very colorful. I'm an artist who loves color so it's right up my alley- Not every class has to appeal to everyone because that is how things currently are anyways. Reaper doesn't appeal to me at all, Astrologian and DNC do. Those don't appeal to everyone where reaper does and so on.
What we saw Krile do imo was very appealing but compared to what we were shown in the in game reveal, which felt more like Splatoon and looked kind of bland.
Less splatoon ink jets and instead, more sparkles and glowy effects and paintbrush strokes.
Last edited by HeyMcFly; 01-12-2024 at 10:10 AM. Reason: length cut
This board is full of negative people with no life who like to complain about everything. They're in the minority. Pay them no mind.
I feel like if the reveal trailer didn't have the character going "Tee-hee" and winking at us as she playfully splatoons the screen then the more vocal haters wouldn't have disliked it as much. Could chalk it up to dislike of 'cutesy' aesthetics or people wanting Pictomancer to be more serious looking art I guess.
The title of the thread is asking why the hate. Saying pay them no mind when the question was asked initially is kinda dumb.
People are allowed to dislike thing you like. As you said, pay them no mind.
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