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  1. #1
    Player
    Supersnow845's Avatar
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    Aug 2021
    Location
    Gridania
    Posts
    6,863
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by SieyaM View Post
    DPS can also play incredibly poorly and in the end aren't needed to complete most things, it just takes quite a bit longer without them but they are hardly called useless. The point here being that most of the times healers do facilitate faster and more consistent clears of things and shouldn't be considered dead weight because it really gives the devs more excuses not to bother with them. Why care about improving healers if people are just going to run content without them anyway and don't care to worry how they play?
    On the flip side isn’t the fact that healers are just there and people would run without them if the game allowed it indicative that healers are a mess and should be fixed

    You don’t need a healer in 4 man content, 8 and 24 man only need 1 healer and even that one healer has far more tools than they need, why is it okay a role is being this neglected
    (3)

  2. #2
    Player
    Sensui's Avatar
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    Oct 2013
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    230
    Character
    Angra Mainyu
    World
    Midgardsormr
    Main Class
    Gladiator Lv 100
    Maybe the real problem aren't the jobs but the script of the fights. I would rather more random mechanics where you have to read, react and recover, over doing a game of memory
    (1)

  3. #3
    Player
    Supersnow845's Avatar
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    Aug 2021
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    Gridania
    Posts
    6,863
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Sensui View Post
    Maybe the real problem aren't the jobs but the script of the fights. I would rather more random mechanics where you have to read, react and recover, over doing a game of memory
    ShB had plenty of that (basically the entire first half of E12S; widely regarded as one of the best savages we have ever gotten; it had no debuff vomit, it was just see the mechanic then react to said mechanic) and healers were still in the toilet in ShB

    Party members being hit by random autos at random times if that’s what you mean won’t really work with how slow and unresponsive 14 is

    Quote Originally Posted by SieyaM View Post
    Again the argument is also made that you don't need DPS either, it just takes longer without them. People only attempt and are successful with non-healer runs because it can be much faster as long as everyone is at peak performance, it's hardly consistent enough to do so regularly with random groups of people put together through something like the duty finder. The healer role certainly does need something to improve it's play, and simply adding more DPS options to the role isn't going to change anything about the fact that these things can be done without a healer. In order to change that encounter design itself has to be changed a great deal.
    Yes but the point I’m making is people want to play the DPS classes so there isn’t a problem, people don’t want to play healers so there is a problem
    (2)

  4. #4
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
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    1,189
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Supersnow845 View Post
    ShB had plenty of that (basically the entire first half of E12S; widely regarded as one of the best savages we have ever gotten; it had no debuff vomit, it was just see the mechanic then react to said mechanic) and healers were still in the toilet in ShB

    Party members being hit by random autos at random times if that’s what you mean won’t really work with how slow and unresponsive 14 is



    Yes but the point I’m making is people want to play the DPS classes so there isn’t a problem, people don’t want to play healers so there is a problem
    There are players that still do want to play healers, even now. They are rather few and are dwarfed by the DPS population, but there are also way more DPS jobs than any other type. The healer role isn't completely abandoned by the players. SE has exact metrics on how many hours people are playing as healers and I doubt it's so low that they are panicking about healer participation in duties, although we will probably never know the exact number ourselves. I feel that for SE to seriously consider changing things drastically to accommodate healers it would have to become impossible to use the duty finder because so few healers play to fulfill requiremnts.
    (0)

  5. #5
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,189
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Supersnow845 View Post
    On the flip side isn’t the fact that healers are just there and people would run without them if the game allowed it indicative that healers are a mess and should be fixed

    You don’t need a healer in 4 man content, 8 and 24 man only need 1 healer and even that one healer has far more tools than they need, why is it okay a role is being this neglected
    Again the argument is also made that you don't need DPS either, it just takes longer without them. People only attempt and are successful with non-healer runs because it can be much faster as long as everyone is at peak performance, it's hardly consistent enough to do so regularly with random groups of people put together through something like the duty finder. The healer role certainly does need something to improve it's play, and simply adding more DPS options to the role isn't going to change anything about the fact that these things can be done without a healer. In order to change that encounter design itself has to be changed a great deal.
    (0)