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  1. #11
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,168
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Aravell View Post
    We do have a term for these people, meta slaves. Fun is not their primary concern, they only care about rewards, the easier they get their rewards, the happier they are (whatever rewards they're looking for, could be easier clears of content, getting good logs easier, etc.). It's these people who lock jobs out of their PF for a 100-200 dps difference. If another job has an edge over theirs, they will ask for their job to get the same tool without a care that this causes homogenisation. These are the type of people that the dev team shouldn't listen to, they'd suck any fun out of the game if it meant they get their reward easier.
    I was thinking after I posted what really defines this type of player is someone who wants the meta of any given aspect of the game to be the default experience for everyone. Hence, the state of jobs and the meta. Makes sense. But these are players who are inevitably min maxers imo because your casual joe player who wants rewards quickly doesn't necessarily understand the two minute meta or rotation theory to begin with. It's worth denoting the difference though because of the way they're applying their findings.

    And the reason I say this is because some of the two minute metas biggest defenders are people who have played since 2.0 and do understand job evolution over time etc., they're not just people who are beholden to whatever a given meta is at the time. It can potentially take away their agency to reduce them all to people who wantonly submit feedback with a singular goal-- I think a lot of them know exactly what they're doing and simply want the game to be this way.
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    Last edited by Turtledeluxe; 01-07-2024 at 07:16 AM.