Thank you OP for voting with your wallet.
Thank you OP for voting with your wallet.
But we had them this expansion aswell. Althyk and Nymea have a visible enrage timer. Several aglaia mechanics do not show a clear ground indicator about what will happen.Having just had a Puppet's Bunker the other day where we had an AFK tank for the start and then no fill after he was kicked, Alliance specific mechanics are overrated. I would rather not have them than get hit with tankbusters and get 1 shot as a DPS over and over again for 40 minutes, because let's face it the players on most NA servers are in too much of a hurry to make sure that every alliance has a tank before they instantly pull.
If you want DPS checks and untelegraphed mechanics in casual content, then you are right to leave this game, those are not coming back. .
This is hilarious reasoning. If the party comp is not met then that NA runs deserves to wipe over and over until they get a tank fill. It is an essential role.Having just had a Puppet's Bunker the other day where we had an AFK tank for the start and then no fill after he was kicked, Alliance specific mechanics are overrated. I would rather not have them than get hit with tankbusters and get 1 shot as a DPS over and over again for 40 minutes, because let's face it the players on most NA servers are in too much of a hurry to make sure that every alliance has a tank before they instantly pull.
If you want DPS checks and untelegraphed mechanics in casual content, then you are right to leave this game, those are not coming back. You're better off quitting and finding a game that has what you want instead of beating your head against the wall of this game or making attention seeking threads to whine about it.
Though the fact you made such an attention seeking thread, and continue to post on here despite saying over and over again you're quitting and not going to respond again tells me you're going to stay subbed, keep playing, and we are going to see you come back and complain in the 7.x patches.
The solution shouldn’t be the content should be doable. This is like arguing car manufacturers should make it so that the vehicle can reach its destination without tires.
Now luckily in virtual space devs can do anything, but that doesn’t mean they should make fights flashy light show with no risk because someone may disconnect. Just give me a cutscene at that point instead of letting me play.
News flash, if you lose a key team member in a multiplayer game you should be expected to lose. Not get handed the win. This is the problem with player entitlement in this game.
So if I get thrown a bad tank in an alliance raid I deserve to wipe for 90 minutes until the lockout ends?This is hilarious reasoning. If the party comp is not met then that NA runs deserves to wipe over and over until they get a tank fill. It is an essential role.
The solution shouldn’t be the content should be doable. This is like arguing car manufacturers should make it so that the vehicle can reach its destination without tires.
Now luckily in virtual space devs can do anything, but that doesn’t mean they should make flashy light show with no risk because someone may disconnect.
News flash, if you lose a key team member in a multiplayer game you should be expected to lose. Not get handed the win. This is the problem with player entitlement in this game.
No way, get out of here with that.
You get out of here with that design philosophy. Yes, you either fill or vote abandon cause you tank left you. What’s next? Should the msq beat itself? Oh wait… it already does. You can probably let the trusts kill everything for you while you just emote at the bosses.
What? What kind of mental gymnastics do you have to do to get "the game should beat itself" from me saying that the forgiveness of not getting instantly demolished if your tank DCs is good?
These forums are so weird sometimes rofl you guys really need to go outside. You guys can take any post talking about QoL or not immediately slapping the player for something they can't control as demanding the game completes itself and every reward is free. This is just like, weird.
Last edited by VerdeLuck; 12-30-2023 at 01:14 AM.
Actually. Zero mental gymnastics. You are proposing that an alliance raid, endgame content, should be able to be completed without a tank role in a game that has three key roles. A tank, the healers, and the DPS.
Does that sound crazy to you?
This is exactly the kind of people SE listened to when they were complaining about how hard the game was… I’m glad it is on display because this is no way to design a fun video game. Sorry.
It still has a tank though, there are 2 other tanks in the instance. It just doesn't make 1 alliance absolutely miserable because the other players won't wait for them to get a fill or because they have a bad tank.
Seriously you're doing some weird mental gymnastics and attributing a lot to my post that's definitely not in it.
You've tested this?
The alliance raid, consisting of 3 full parties in order to be able to run should have mechanics for 3 full parties. That includes mechanics for 3 tanks. Not 1 tank and 2 AFKers or potential DCs. You are proposing terrible design because it isn't centered on making the game engaging for players but instead safe in case an occasional technical difficulty is encountered.It still has a tank though, there are 2 other tanks in the instance. It just doesn't make 1 alliance absolutely miserable because the other players won't wait for them to get a fill or because they have a bad tank.
Seriously you're doing some weird mental gymnastics and attributing a lot to my post that's definitely not in it.
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