


You're right. I'll do just that.
What are the rules of your "the game plays itself" test? I assume running up to packs to get the npcs to aggro enemies is okay, but I'm not allowed to dodge any mechanics or move at all once combat has started? Anything other than that, and I'm actually having to do something right? Oh! And any role is fine, since the game plays itself, so tank/healer/dps shouldn't be technically needed.
Last edited by Boblawblah; 12-30-2023 at 03:13 AM.



There are no rules besides finding out if you feel like the game plays itself. For stone vigil I just stood there and the boss died. For dead ends iirc there are some one shots so you'll probably die if you don't move. What you are trying to prove is that the dungeon felt exciting and make you feel like you were necessary to defeat it.You're right. I'll do just that.
What are the rules of your "the game plays itself" test? I assume running up to packs to get the npcs to aggro enemies is okay, but I'm not allowed to dodge any mechanics or move at all once combat has started? Anything other than that, and I'm actually having to do something right?
So lets say you go into dead ends and dont do anything and die. Okay, so thats not the baseline for that dungeon. Now lets say you go into dead ends just move away from the big telegraphed AOEs but you don't attack and the trusts kill the boss. Did you feel like you were needed? Like you really made the difference? Or that thancred and the other scions could've done everything without you just fine and they were probably telling you that you were the hero just to make you feel better?
Now I believe intrinsically that we know the answer to this question, but if you somehow find that fun and engaging then by all means say you felt fulfilled by what you just experienced.
Last edited by Ath192; 12-30-2023 at 03:26 AM.
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