Quote Originally Posted by SieyaM View Post
The point being that this could have been a much more engaging and long running piece of content that is instead dumped out and forgotten about in nearly the same week. Meanwhile the cash shop is continually receiving new items as well as having the catalog of previous items.
I wouldn't want the variant dungeons to be artificially drawn out by having to grind them further for loot. They were enjoyable as one-shot content but I absolutely do not want to be made to do it additional times beyond that.

And again, you are comparing the entire ongoing existence of the cash shop to the not-ongoing, one-patch existence of a single piece of content.

The thing to compare to the cash shop as a whole is in-game rewards as a whole, which continues to introduce new items at a higher rate than the shop.