Quote Originally Posted by Zero-ELEC View Post

The game never vilifies people for breaking under trauma, either. Fandaniel/Hermes gets continued pathos about his views and his depression. The Blasphemies are never derided for giving in to despair. And Hades gets a whole section bringing him back, showing his point of view, based on him breaking under trauma, is not less valid because of it's origin or because Venat's hail mary plan worked in the end.

The closest I can see as the game's story saying anything nearly negative about people that suffered from trauma is the ancients, who are never vilified for their trauma. The ancients as a people get stuck in what the game frames as unhealthy behaviours because of trauma and they get forcibly pushed out of them (in a terrible terrible no good way because the ancients are inherently so powerful that they can impose their will over nature in such a way that is inhuman. This applies to Hermes, Venat and Hades alike. Think of it like a godly being staging an intervention.) The pain that the ancients felt is never minimized or made lesser. Them being stuck in unhealthy patterns and being forced out of them is not them being vilified, but someone within the same people that forces all of them to move on, in a way that causes terrible trauma for generations.
Honestly my reading if Endwalker was quite different from yours, I've had so many people of these forums tell me the ancients deserved to have exterminated as they could cope with trauma in the correct way and that Venat had to remake the world to be one of constant suffering to forge better people I'd say that's rather judgemental on people who break under the trauma especially after Venats vile hate spitelaiden speach when she pass judgement on the ancients and makes herself God. Also a story were depressed people turn into monsters and murder everyone around them seems pretty spitefully judgemental to me on people not coping with Trauma is the correct way.