Quote Originally Posted by Impia View Post
Despite my impassioned ramblings I'm not calling for a witch hunt, but social consequences and cultural attitudes toward behavior do affect how much of that behavior we see even if it doesn't change the actions of specific individuals. I want the devs to fix it too, obviously, but the prevalence of the "we can't fault the players who do this, it's the devs's fault for making the system this way in the first place" is a fairly permissive one.
Because the developers designed the system to permit multiple ownership despite not allocating sufficient resources for every player to participate and obtain the housing of their choice.

They could have designed the system to allow multiple ownership for ALL players as many other MMORPGs chose to do but didn't.

I doubt anyone purchased FFXIV because they wanted to be a test subject in a social engineering project revolving around housing. There shouldn't be any need for talk about "social consequences and cultural attitudes" when it comes to housing in a game. Social consequences are a discussion for content that require direct player to player interaction. Housing acquisition is between the player and the game, not the player and other players.

I'm not going to fault those who do what the game allows, even if I wish they would choose differently. I will fault the game developers who chose to create the problem in the first place when other games have shown it doesn't need to be a problem at all.