Quote Originally Posted by Renathras View Post
I think it's a bit more complex than that. For example, a LNC might be vaguely functional as a short term pseudo-tank. Maybe MNK, too. (Not sure DRG or MNK could get Provoke or not...from GLD, right?)
Monk could, and could nicely pair it with Featherfoot to be able to hold onto debuff-stacking units for longer than anyone else (since dodges wouldn't apply the debuff stacks), iirc. I forget whether DRG could. Both could take at least one or the other among Skull Sunder or Savage Blade, though it was only really worthwhile on Monk (due to the stacking multipliers of GL, Fists of Fire, Twin Snakes, and Dragon Kick all applying to the same base potency). I've tanked quite a few dungeons as Monk; it wasn't too bad, as long as you had no melee unwilling to tank a separate mob and, if the whole party was undergeared, a SCH for the occasional shield.

Though LNC was definitely a pseudo-tank in 1.x, it wasn't great for it in ARR/HW unless paired with another melee, with whom you could do split-swaps (hold what you're each tanking apart, then swapping sides, ideally right after Heavy-ing both sides) on Elusive Jump / Spineshatter Dive or have DRG tank first and then swap with the other (usually Monk, since Monk needed to ramp up).

Tank-less comps were fun as hell, though. (Granted, you had to sometimes had to dodge-cheese bosses like Frost Dragon to not get one-shot.)