
Originally Posted by
IvoryBadge
First and second points are relevant to each other so I’ll talk for both.
It’s mostly balance and server issues, say, DRG is super tanky while dealing so much burst damage, draw ins-outs animation locks you and you can’t do much about it, some abilities defy Guard and Purify is useless in a lot of situations, the list goes on.
In my opinion nothing wrong with coordination even within meta classes/premades, and they’re actually easy to counter if you’re aware of your surroundings AND your own abilities (also having an amazing alliance by your side), but the issue is you can’t do anything for the other 23 teammates you have other than watching them getting nuked, since, most of them are there for exp, they probably won’t bother learning how to counter in such situations. one time I literally got called Toxic for saying in alliance chat “Spread when the marked DRK is approaching” because it seems to them I’m “giving orders/taking the said mode seriously”, so that says a lot i guess.
If you don’t like getting killed a lot try playing “safe” classes like Machinist, Summoner and Ninja.
As for RNG maps, the maps are bad as a whole there’s no denying that, Shatter is just depressing, at least Onsal Hakair is awesome.
It’s a shame you’re having a bad experience in Frontline to get achievements, but from my own experience, I didn’t have to grind for achievements because I unlocked most of them without even realising, i just spam frontline for fun, and I encourage you to try and enjoy it instead of thinking about it as a grind. Even if you’re a god tier FL enjoyer who knows every little detail about Frontline, you will lose a lot so you have to accept that winning and losing are inevitably random.