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  1. #11
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,208
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Themarvin View Post
    There is no skill in what they are doing with the method, it is just using the next open exploit as it is, it barely requires anything to do at all, lol don't call it skill what they are doing.
    It's more than people mindlessly spamming skills on a guarded target that's for sure.
    ASTs have to setup LB ahead of time (animation locked and ridiculously flashy, a big indicator of activation) and ensure DRK doesn't pull too far ahead or away or the LB buffed Macrocosmos won't get its full effect. The effect of AST LB reduces by 10% every 5s so they have to ensure the DRK manages to plunge and pull everyone within 5s and they have to run up in those 5s to be in 20y (midrange distance, now targetable to CC like stuns and binds, as well as RDM AoE Silence). DRK needs to ensure they don't instantly die/get cc chained to death the moment they jump and pull targets in by taking into account of lowering the chances of being hit by a Miracle of Nature or other CC (Silence/Stun) before using Salted Earth by approaching through their blind spot or getting focused fire. Ideally, they'd wait until they see those skills go off or pull a group that doesn't have a CC of that nature, but this coordination then requires AST to delay their LB and wait for DRK's ideal timing before taking an extra 2-3 seconds for the LB animation before being able to move and use Macrocosmos. In that timeframe, people can now have guarded or purified out of DRK's Salted Earth if the timing is bad. Additional delay will reduce the lethality significantly and become more easily countered (this matters the most in the beginning when everyone doesn't have BH to start snowballing).

    A good DRK+AST combo would reduce that delay significantly if they coordinated and communicated ahead of time though, but that requires a lot more skill that the average FL player never considers.
    (3)

  2. #12
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,153
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    Quote Originally Posted by AnotherPerson View Post
    It's more than people mindlessly spamming skills on a guarded target that's for sure.
    ASTs have to setup LB ahead of time (animation locked and ridiculously flashy, a big indicator of activation) and ensure DRK doesn't pull too far ahead or away or the LB buffed Macrocosmos won't get its full effect. The effect of AST LB reduces by 10% every 5s so they have to ensure the DRK manages to plunge and pull everyone within 5s and they have to run up in those 5s to be in 20y (midrange distance, now targetable to CC like stuns and binds, as well as RDM AoE Silence). DRK needs to ensure they don't instantly die/get cc chained to death the moment they jump and pull targets in by taking into account of lowering the chances of being hit by a Miracle of Nature or other CC (Silence/Stun) before using Salted Earth by approaching through their blind spot or getting focused fire. Ideally, they'd wait until they see those skills go off or pull a group that doesn't have a CC of that nature, but this coordination then requires AST to delay their LB and wait for DRK's ideal timing before taking an extra 2-3 seconds for the LB animation before being able to move and use Macrocosmos. In that timeframe, people can now have guarded or purified out of DRK's Salted Earth if the timing is bad. Additional delay will reduce the lethality significantly and become more easily countered (this matters the most in the beginning when everyone doesn't have BH to start snowballing).

    A good DRK+AST combo would reduce that delay significantly if they coordinated and communicated ahead of time though, but that requires a lot more skill that the average FL player never considers.
    In short it takes next to no skill to do other than stacking upon the right character and that is it, its done with marks... and spamming macros in alliance chat... no it does not require and skill than to feed on others greed and will for a cheap win.

    And that is all what can be said about it really, it makes the gameplay boring, it may be fun the first 3-4 times... but it goes down hill from there.
    (5)

  3. #13
    Player
    IvoryBadge's Avatar
    Join Date
    Jul 2022
    Posts
    57
    Character
    Gaeten Veilins
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Themarvin View Post
    In short it takes next to no skill to do other than stacking upon the right character and that is it, its done with marks... and spamming macros in alliance chat... no it does not require and skill than to feed on others greed and will for a cheap win.

    And that is all what can be said about it really, it makes the gameplay boring, it may be fun the first 3-4 times... but it goes down hill from there.
    We all hate premades but let’s be fair.

    If you’ve played DRK you probably know that you’re already #1 target to kill wherever you go, hell sometimes you get marked within the enemy alliance despite you not making some real threat, Even if you got nothing to do with premades thanks to the meta. the ability to go in from a blind spot while dealing with so much CC to throw Salted Earth in a good spot is too much, let alone getting out of that mess alive (because for some reason people focus on the DRK and not the DRG/AST who’re doing the killing). having to utilise Guard, Purify, heals and TBN during that short period of time requires skill, and frankly not everyone can do it easily.

    Seriously, if a premade succeeded in causing so much in a single match that’s a whole alliance issue not a premade issue.
    (2)

  4. #14
    Player Doozer's Avatar
    Join Date
    Aug 2013
    Location
    Eureka Orthos
    Posts
    2,007
    Character
    Gunnar Mel'nik
    World
    Diabolos
    Main Class
    Bard Lv 90
    I've been on teams with no DRK/DRG/AST players on them against teams with plenty and still won, often with little communication. It's not just "job do big damage in one button, job win". Maybe be a better contribution to your team by learning what your preferred job to play is best at. I've been playing BRD exclusively in Frontlines lately, staying with my team and keeping them buffed, as well as pinning down DRKs and DRGs for my team to mob. I often end with Battle High V and top assists, with little to no deaths. I've also noticed a higher winrate lately after playing only BRD. It's not all Do Big Damage.

    It is annoying to just go up against the same jobs all the time, but they're easily countered. Figure it out.
    (0)

  5. #15
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,153
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    Quote Originally Posted by IvoryBadge View Post
    We all hate premades but let’s be fair.

    If you’ve played DRK you probably know that you’re already #1 target to kill wherever you go, hell sometimes you get marked within the enemy alliance despite you not making some real threat, Even if you got nothing to do with premades thanks to the meta. the ability to go in from a blind spot while dealing with so much CC to throw Salted Earth in a good spot is too much, let alone getting out of that mess alive (because for some reason people focus on the DRK and not the DRG/AST who’re doing the killing). having to utilise Guard, Purify, heals and TBN during that short period of time requires skill, and frankly not everyone can do it easily.

    Seriously, if a premade succeeded in causing so much in a single match that’s a whole alliance issue not a premade issue.
    The only thing that takes skill with that combination is beating it, and that is actually all you can say about that.. the death tank combo in a figure of speech, takes no skill, just spamming macros to keep people about.
    (1)

  6. #16
    Player
    SpritePR's Avatar
    Join Date
    Jun 2022
    Posts
    63
    Character
    Clotho Prima
    World
    Leviathan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Themarvin View Post
    In short it takes next to no skill to do other than stacking upon the right character and that is it, its done with marks... and spamming macros in alliance chat... no it does not require and skill than to feed on others greed and will for a cheap win.

    And that is all what can be said about it really, it makes the gameplay boring, it may be fun the first 3-4 times... but it goes down hill from there.
    Being effective on drk does take skill. There are plenty of drks that just plunge and get insta gibbed. Just because its an effective strategy does not mean it takes no skill. You have to select the right moment to plunge and be aware of both other teams locations on the map and make sure to communicate to your team that you are going in to have any sort of effectiveness.

    When I'm solo ill typically follow the drk around on either drg or sch and support them and that usually allows me to win games due to my contribution rather than just blindly killing other players or capping objectives with no BH only to get slaughtered later.
    (0)

  7. #17
    Player
    Eastwall's Avatar
    Join Date
    Jun 2023
    Posts
    647
    Character
    Jumpshot Tryhard
    World
    Excalibur
    Main Class
    Astrologian Lv 100
    I just learned to not care.. That's how l deal with it, but l do hope aoe skills get capped at 5 targets
    (7)

  8. #18
    Player
    Naizakane's Avatar
    Join Date
    Apr 2017
    Location
    Gridania
    Posts
    112
    Character
    Daca'a Fashonti
    World
    Ragnarok
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Themarvin View Post
    In short it takes next to no skill to do other than stacking upon the right character and that is it, its done with marks... and spamming macros in alliance chat... no it does not require and skill than to feed on others greed and will for a cheap win.

    And that is all what can be said about it really, it makes the gameplay boring, it may be fun the first 3-4 times... but it goes down hill from there.
    the scrubquotes x ffxiv forums collab going hard

    you have a button that reduces incoming damage by 90%, if you're dying to something that apparently takes next to no skill with it off cooldown then you'd be better off playing something else
    (3)

  9. #19
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,153
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    Quote Originally Posted by Naizakane View Post
    the scrubquotes x ffxiv forums collab going hard

    you have a button that reduces incoming damage by 90%, if you're dying to something that apparently takes next to no skill with it off cooldown then you'd be better off playing something else
    If you have not noticed, there is a LB skill that neutralizes that, it is of little use and most of the time a wasted cooldown spending it, in that situation, however one will natUrally try of course, but it is not viable in this type of gameplay.
    (5)

  10. #20
    Player
    Naizakane's Avatar
    Join Date
    Apr 2017
    Location
    Gridania
    Posts
    112
    Character
    Daca'a Fashonti
    World
    Ragnarok
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Themarvin View Post
    If you have not noticed, there is a LB skill that neutralizes that, it is of little use and most of the time a wasted cooldown spending it, in that situation, however one will natUrally try of course, but it is not viable in this type of gameplay.
    No, I haven't noticed, not at any point during my grind for the seal rock coat. (this is sarcasm, just in case it missed you.)

    Serious answer: Yes, Contradance/Tenebrae Lemurum/Primal Scream exist. 99% of the time, however, people don't hit Guard anyway, so those LBs are little more than filler. Play something with a dash.
    (0)

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