Quote Originally Posted by Shurrikhan View Post
Do we have any examples from other games, though, of healing actually giving offensive refunds (not offense giving healing refunds)?
Strictly speaking, I'm struggling to think of an MMO healer that specifically gets damage back from healing without resorting to sort_of_ism's by way of time/opportunity as is the case with Warrior Priest.

I have a nagging feeling that SWTOR might have had something close but I'm struggling to put my finger on it, Combat Medic had a filler heal that generated their ammo resource but I'm struggling to remember if any actual damage was gated behind it.

Another of Warhammer Online's healers was a mage that theoretically had to evenly deal damage and healing output to balance a gauge for optimal potencies but from memory it was a bit of a bust and to my memory at least, never really quite worked as intended. WOL's cleric type healer was built around a buff/debuff rune gimmick rather than direct damage.

Beyond those reaches and of course, FFXIV WHM I'm at a bit of a loss.