Quote Originally Posted by Payadopa View Post
To be fair, tanks gain aggro by attacking, while healers get aggro by healing. That's how it works. You can't just "well if healers don't attack, neither should tanks then".
Is it even worth it to go down this rabbit hole? I don't want to remove attacks from tanks out of what seems to be someone's interpretation of the healer game design (which is not even aligned with the latest healer) , nor do I want to remove attacks from healers.