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  1. #1
    Player
    ICountFrom0's Avatar
    Join Date
    Mar 2019
    Posts
    1,526
    Character
    Zedlizvez Mikasch
    World
    Hyperion
    Main Class
    Machinist Lv 100
    And yet, it has no effect on "getting into tanking" in any other place in the entire game.

    There is no barrier to entry in tanking caused by my suggestion.

    It just makes ultimates harder, a thing that SHOULD be the hardest possible thing in the game.

    If it can be made harder, it should be, such is the nature of the task.

    So no, don't try to call me out for a suggestion as if it would make all tanks tasks everywhere in the game harder.

    By the time you are at ultimates, you are not "getting into tanking", that's a horrible way to represent things. You are a brave and mighty hero, one that simply has to keep the OLD set, and get the new set, and know when to swap between them. As you can't get two perfect sets. Heck, they might even bring back the PVP sets, and let you get slightly different stats of the same ilvl.
    (0)

  2. #2
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by ICountFrom0 View Post
    And yet, it has no effect on "getting into tanking" in any other place in the entire game.

    There is no barrier to entry in tanking caused by my suggestion.

    It just makes ultimates harder, a thing that SHOULD be the hardest possible thing in the game.

    If it can be made harder, it should be, such is the nature of the task.

    So no, don't try to call me out for a suggestion as if it would make all tanks tasks everywhere in the game harder.

    By the time you are at ultimates, you are not "getting into tanking", that's a horrible way to represent things. You are a brave and mighty hero, one that simply has to keep the OLD set, and get the new set, and know when to swap between them. As you can't get two perfect sets. Heck, they might even bring back the PVP sets, and let you get slightly different stats of the same ilvl.
    Your suggestion would absolutely make tanks lives harder in the rest of the game as it would require an overhaul to the gear system to allow gear swapping which would then have a trickle down effect to the rest of the game. You think if they added gear swapping to the game that people would only use it in one fight? No you’ll see it becoming mandatory in extreme and savage to have a tenacity set or kick. This would then lead to the game having to be balanced around this new defensive power tanks have access to or it would trivialise all content outside of that one ultimate and now your suggestion has just become a glorified tank stance that requires you to farm an entire second gearset… sounds fun.

    If they were to make an ultimate fight where the boss simply hits so hard that a tenacity build is required then it would only be needed in that one fight, but that’s not what you suggested and that still sounds like a terrible way to make tenacity “useful”.
    (2)
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  3. #3
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,561
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by ICountFrom0 View Post
    It just makes ultimates harder, a thing that SHOULD be the hardest possible thing in the game.

    If it can be made harder, it should be, such is the nature of the task.
    Ultimates should be hard in execution, not in gear acquisition, which again, why does a tank need to prepare 2 sets of gear when a healer or DPS only has to prepare 1, how is that fair.

    You're going through with your static, getting gear, your healers and DPS are all geared, but your tanks still need another 4+ weeks to get the gear, just because you need to effectively get 2 sets of gear, tome and savage.

    So, again, by this very fact, this would make getting into Ultimate fights take longer and, depending on your definition, harder to meet the requirements. Unless you have a similar idea for both healers and DPS, it just is not a good solution.
    (2)