It's a bit unfair if only tanks have to swap gear pieces mid combat though (not that you can do that at the moment), so why are you making tanking harder? Or, at the very least, harder to get into?Okay, picture this.
An ultimate fight where the tanks have to go in with two sets of equipment, one melded for tenancity and defence, and without it they won't survive the tank buster, the other is DPS for when they are the off tank, so the tank swap macro has an equipment swap in it too.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.



Reply With Quote

