Quote Originally Posted by DRKoftheAzure View Post
Piety already does MP regen and nobody goes for it because it doesn't impact DPS in a meaningful way, and is better to meld Direct Hit melds. Though by "Leech" you mean something similar to DPS role action Bloodbath? As tank I would love to have that. Both this "Leech" AND Bloodbath.
I mean MP regen would be more useful is it was VS other utility skills (granted a job like white mage or something was actually struggling with MP), which I think the post was trying to talk about.

Quote Originally Posted by dspguy View Post
So, tenacity's defense/HP increases are not going to be what saves a player from a tankbuster. If a player is relying on that, they are doing it wrong. For the content where melds matter... more defense/HP is not going to help. There are DPS checks. Melds have to be DPS-focused just based on how the game is designed. Therefore, they can either leave tenacity in the game and it will simply be rarely purchased and melded to gear. Or they can abandon it entirely and just put Direct Hit on tank gear.
Again I can argue DPS doesn't even matter if you can already clear the fight just like extra defensive value doesn't matter if it doesn't let you survive more, I mentioned this in the original post that I don't think improving it will make it a better stat then crit/DH.

I think the real issue is that Defensive value means so little on tanks now, I believe even SHB had some value in bringing a Dark Knight or Warrior for "extra defensive value" for a lot of groups despite not being meta... So it's not like Defensive value has always meant very little, it's just something that EW has too much of in the first place, beyond that it would never even save healer GCD's with how current job/fight design works.

Maybe I'm wrong but I don't think tanks only value should be if they should marginally do slightly more damage then another tank because that must means theirs a deep issue with current job design (which spoiler alert for tanks and healers there is).