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  1. #1
    Player
    Ath192's Avatar
    Join Date
    Jul 2019
    Posts
    1,851
    Character
    Aries Helle
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Colt47 View Post
    Basically, hands, butt, feet, and anything that requires spherical shading to a degree on the body took a hit going from 1.0 to 2.0. Honestly, I think the feet are worse than the hands but not by much.
    As a matter of fact, I have a stock picture of a Miqo from 1.0

    here it is:

    (14)

  2. #2
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Ath192 View Post
    As a matter of fact, I have a stock picture of a Miqo from 1.0

    here it is:

    Oh yeah, like the graphics update is going one step up after going two or three steps back with the 1.0 to 2.0 move.
    (5)

  3. #3
    Player
    SigmaOZ's Avatar
    Join Date
    Dec 2014
    Location
    Gridania
    Posts
    754
    Character
    Sigma Alpheratz
    World
    Faerie
    Main Class
    White Mage Lv 99
    Quote Originally Posted by Ath192 View Post
    As a matter of fact, I have a stock picture of a Miqo from 1.0

    here it is:


    That clearly shows how much better the models were in 1.X, I wish they brought them back.


    Modern GPUs should be more than enough to handle the high polygon count.
    (10)

  4. #4
    Player
    Ath192's Avatar
    Join Date
    Jul 2019
    Posts
    1,851
    Character
    Aries Helle
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by SigmaOZ View Post
    That clearly shows how much better the models were in 1.X, I wish they brought them back.


    Modern GPUs should be more than enough to handle the high polygon count.
    I remember running this game in 1,000 dollar laptop in 2010. It wasnt smooth but it was playable. Surely 13 years later we can run even better looking models imo.
    (0)

  5. #5
    Player
    MsQi's Avatar
    Join Date
    Mar 2018
    Location
    Gridania
    Posts
    2,213
    Character
    X'lota Qi
    World
    Lamia
    Main Class
    Bard Lv 100
    Quote Originally Posted by SigmaOZ View Post
    That clearly shows how much better the models were in 1.X, I wish they brought them back.


    Modern GPUs should be more than enough to handle the high polygon count.
    There were obviously systems then that could handle it. They could have had graphic options that allowed players to choose higher or lower quality models instead of throwing all that out. It's funny that the difference between highest and lowest quality in the game now is so narrow. Must be the console mentality.
    (1)
    "A good RPG needs a healthy dose of imbalance."
    https://www.youtube.com/channel/UCuC365vjzBFmvbu6M7dB80A