I just find it hard to take workload / storage space arguments seriously when every other modern game can have high / low graphics settings with no issues. Usually by having one set of textures/models that is upscaled/downscaled as needed based on your settings.
Edit: I also know of a mod that adds higher resolution fingers/toes for hundreds of items, so I went and checked the file size on that. It is a whopping 26.5 MB, so no it's not a storage space issue.


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but if you look at the max vs min on this game it's not a huge difference, vs. a game like RIFT which allows you to really make it look like crap. This game could use some much lower settings. There was no reason to throw out all those beautiful models they had in the original game. Let those with high end machines see those, while others would have to use lower settings.




