Results -9 to 0 of 128

Threaded View

  1. #5
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,179
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Silverquick View Post
    2. Because of the way the continuous combos work and having to spend the majority of time in melee range and almost never leave... I suggest a new personal "heal" akin to Adlo. Keeping an Adlo style Preheal on you will give the Rdm staying power on the front line. Which can be a problem. So while I realize RDM DPS is NEVER going to be at the level of other DPS jobs, (or they would have done it long ago) it does need staying power on the front line.
    RDM may not get damage... but he would then have Defense.
    Please no. I don't want more survivability actions to be taxed for. Just give me more dps.


    Quote Originally Posted by Silverquick View Post
    I personally do not see mobility problems with the class right now, and most of that has to do with the fact I rarely have to spend much time anymore Verthunder/VerAeroing to build my guage back up. That USED to be the largest portion of my time spent Red Maging... It no longer is due to how the gauge and buildup, work much faster now.
    That is your own misconception from your perception of banking combos so that you can multicombo, which is masking your recollection of the time spent building up those banked combos. We objectively still have to spend a lot of time casting:
    Code:
                 *Ready*
    Action        Mana      Time  
    Manafication  50|50       0.0s
    Combo          0| 0       5.2s
    Verfinishing *19| 8      12.7s
    Dualcast      24|14*     17.7s
    Dualcast     *30|19      22.7s
    Dualcast      35|25*     27.7s
    Dualcast      35|36*     32.7s
    Dualcast     *41|41      37.7s
    Dualcast      46|47*     42.7s
    Dualcast     *52|52      47.7s
    Dualcast     *63|52      52.7s
    Dualcast      68|58*     57.7s
    Dualcast     *74|63      62.7s
    Dualcast      79|69*     67.7s
    Dualcast     *85|74      72.7s
    Dualcast      90|80*     77.7s
    Dualcast     *96|85      82.7s
    Combo        *46|35      87.9s
    Verfinishing *54|54*     95.4s
    Combo        * 4| 4*    100.6s
    Verfinishing *12|23*    108.1s
    Assuming you get a proc on every Dualcast, that's 28 non combo GCDs per 18 combo GCDs. Even if you make three of those casts instant, this is still more than half of the fight spent Dualcasting.


    Quote Originally Posted by Silverquick View Post
    Most of my mobility is either handled with Corps'a'Corps or Displacement, because I need to be in melee range nowadays. If I'm out of it, it's only briefly.
    You cannot depend on Displacement for movement because basically every non-storymode arena has a death wall, and mechanics that alternate between a stack-on-boss-center to an immediate out are very common.
    (0)
    Last edited by Rongway; 10-19-2023 at 03:56 PM.
    Error 3102 Club, Order of the 52nd Hour