Quote Originally Posted by DragonHearthX View Post
um no. We are getting a melee dps AND a magic dps. I am talking about the melee dps branching off of the Rouge, another melee dps.
??? That's what I said??? One is a caster, one is a melee that we're getting. Either way I misread what you said, but it doesn't matter much: even if the new job is taking the scouting equipment, it wouldn't scale off of ROG/NIN, they share a base primary stat in dexterity... just like they do with aiming. Just because they share stats and the set would benefit them, doesn't mean they should come from the same guild. BLM, RDM, and SMN all share the same gear as well, it just means we don't have gear bloat.

Quote Originally Posted by Bacent View Post
After what they did with rogue/ninja, they said they would never drop another class in the middle of an expansion again.

Only way that would happen is if it's a limited class.
I think that was because NIN was supposed to come in 2.0, but some delays happened in getting it finished so they just... dropped it in 2.4 instead. It was a pain to do from what they said. I can only imagine since they were likely also working on AST, DRK, and MCH for HW at the same time.

Quote Originally Posted by Shurrikhan View Post
Iirc, Cross class weaponskill animations were actually unique to each weapon type. For instance, Fracture on MRD, PGL, ROG, GLD, and LNC were all different, tailored to each class. Not always the highest effort of animations, but oddities from sharing animations wasn't among their problems because, well, they literally didn't share animations; the equivalents just attempted to have a similar enough vibe/flair/visible intent.
They still are in some cases! If you use Peloton, there's a difference in the animation used on all three jobs that use it.