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  1. #1
    Player
    DragonHearthX's Avatar
    Join Date
    Jan 2020
    Posts
    23
    Character
    Knottda Tank
    World
    Midgardsormr
    Main Class
    Dancer Lv 90

    Concerning the 2 new Jobs

    If we are going to have a pirate as our melee job and it will most likely use scouting gear, I would like it to branch off of the Rouge class at level 30. The ground work is already there.

    As for the magic dps class. If it is going to be the geomancer (the astrologian of kugane), I would also like it to be available at level 50 along side the samurai.

    These 2 new jobs would be available for the free version as well. As incentives to draw in new players. I know that some fans may be upset if they did it this way, but I am looking at the longevity of the game.

    If you have the new classes at level 70+, new players will not get the chance to try out the new cool flashy thing and be forced to play for hours of a job they didn\\\\'t want to play. Which they may decide to pass on the game all together because of it.
    (0)

  2. #2
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,437
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    If the new jobs start at low levels, existing players will be annoyed at having to grind them all the way up before they can continue the story. We've already seen that back in Heavensward.

    There's really no perfect solution here, unfortunately. One way or the other, somebody's gonna be mad about it.
    (18)

  3. #3
    Player
    Denji's Avatar
    Join Date
    Sep 2013
    Posts
    894
    Character
    Daddy Milkers
    World
    Behemoth
    Main Class
    Marauder Lv 86
    Quote Originally Posted by TheMightyMollusk View Post
    If the new jobs start at low levels, existing players will be annoyed at having to grind them all the way up before they can continue the story. We've already seen that back in Heavensward.

    There's really no perfect solution here, unfortunately. One way or the other, somebody's gonna be mad about it.
    Its hardly a grind when doing a leveling rou with like 12hrs rested exp and food. You get nearly 3 levels worth of exp with that and in conjunction with deep dungeons and bozja it's pretty easy to get to 90 in just a few days if you dedicate said days to it and maybe also utilize your wonderous tails.
    That said I don't see Square making you start at a level lower than 80 now that sage/reaper exist.
    (0)

  4. #4
    Player
    Amenara's Avatar
    Join Date
    Apr 2019
    Posts
    1,040
    Character
    Rhela Tsurugi
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    I wish new jobs started at a lower level to give you more time to learn it and make it easier to ease into the class instead of having an entire kit thrown at you when you pick it up for the first time. Unfortunately I highly doubt SE will change their way of starting new jobs and it will start at level 80 and not be attached to any previous class. Also the new jobs are a way for SE to hype up a new expansion and get people to purchase it, the free trial getting stormblood is kind of the incentive for new players to try it out.
    (15)

  5. #5
    Player
    sagacious's Avatar
    Join Date
    Apr 2022
    Location
    Ravana-gridania
    Posts
    647
    Character
    Sage Cologne
    World
    Ravana
    Main Class
    Culinarian Lv 100
    Quote Originally Posted by Amenara View Post
    I wish new jobs started at a lower level to give you more time to learn it and make it easier to ease into the class instead of having an entire kit thrown at you when you pick it up for the first time. Unfortunately I highly doubt SE will change their way of starting new jobs and it will start at level 80 and not be attached to any previous class. Also the new jobs are a way for SE to hype up a new expansion and get people to purchase it, the free trial getting stormblood is kind of the incentive for new players to try it out.
    all you have to do is solo potd's 1st 2 floors and learn the beginnings of your class
    (3)
    sagacious

  6. #6
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    I can't imagine them doing this. Paying players want new Jobs but don't want to spend a ton of time leveling them, that's why they start at high level. They always start 10 lower to give room for a few Job quests to establish their lore and as a lowkey way to make a BIT less congestion in the new level cap areas since those players are doing their 10 levels first, which slightly thins the flood of players hitting all the new zones at once.

    And one of the reasons to require the new expansion is to incentivize new players (all players, really) to purchase the expansion. So that's why they're always going to require the expansion for new Jobs, though at the rate they're going, adding a new expansion to the free trial every time a new expansion comes out, free players will have them in ~4 years if they want to stay free players and not pay for the game at all.

    Brand new players already have incentive to play, since they've not played the game before and have access to all the base classes from ARR as well as the HW ones once they get to level 50 and unlock Ishgard, and with the expanded free trial, they can get SAM and RDM both at level 50 (even before going to Ishgard). That's a lot of Jobs.

    While I sympathize on the Rogue thing (Thief/Rogue being one of my favorite archetypes), they'll never do that. They already said they don't like the class system and it was kind of something they were stuck with from 1.X, that's they only reason they did it in ARR. They've only ever introduced one new class after that (Rogue/with the Ninja Job), and all the others are direct-to-Job with no base class (DRK, AST, MCH in HW; SAM, RDM in SB; GNB, DNC in ShB; SGE, RPR in EW) for that reason. They also don't like that one class (Arcanist) branches to let players level both SMN and SCH. I'm not sure WHY that is, but they've mulled splitting them for years and only haven't because players don't want them to, but it's unlikely they'd make another merged class like NIN and COR both coming from Rogue.

    The last argument isn't really going to fly well since that's been true all of FFXIV's history from 3.0 on, yet the game has grown tremendously. Apparently, new players don't mind, and the nice thing about the game is being able to level as many Jobs as you want on a single character. Not to mention most Jobs in the game are flashy at this point.

    I sympathize with your requests, I just don't see them as likely.
    (1)

  7. #7
    Player
    rainichan's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    627
    Character
    Caelia Silverarch
    World
    Balmung
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Renathras View Post
    They also don't like that one class (Arcanist) branches to let players level both SMN and SCH. I'm not sure WHY that is, but they've mulled splitting them for years and only haven't because players don't want them to, but it's unlikely they'd make another merged class like NIN and COR both coming from Rogue.
    It was a pain to balance, both for the devs and the players. Ask any player who mained both how they loved having to respec or have a weaker spec because they didn't want to have to waste GC seals to grab the respec item every time they went into a party for something. Spoilers: we didn't. It was an interesting idea, but the devs split them enough eventually; they're still intertwined with abilities that are shared, but it's no longer "I want to play SCH but all my stat points were allocated into INT and not MND, gdit I have to get a Hymn now" to be able to play healer over dps, or having your stat points allocated evenly and being weaker in dps or healing because of it.

    Quote Originally Posted by DragonHearthX View Post
    The Scholar and summoner argument doesn't make to much sense. Since both will be melee DPS.
    One is a caster, the other is melee. It was one of the last things Yoshida commented on during the keynote.

    Overall, I do agree with others here: you can queue into Sastasha or a potd to get accustomed to a job enough to use it. Generally, dps isn't too hard to figure out if you look at your tooltips: is this part of a combo? Do you use it in conjunction with something else? You don't need to be a perfect pink parse or whatever colour it is now on day 1, especially in casual content (note, I am not saying you shouldn't be trying to do well, here: don't be a freestyle SAM, but you also don't need to go hard on having a perfect rotation in the first week of the xpac while you're learning the job). It's the same with tanks and healers; if you're good at proactive healing on SGE and SCH, you'll pick up whatever new proactive healer they release next. If you're great on tanks and have played them all for a while, chances are you'll pick up whatever tank they release next fairly quick since there's plenty of similarities across the board.

    Most want to be able to run the xpac with a new job, especially if it's something they're willing to give up their old job for to main. Having it start 50 levels under the max of the xpac would turn off a lot of paying players. As it stands, you can't unlock the new classes from ShB or higher on the free trial: they're locked to the xpacs, not levels. If a trial player wants to play a class, they will either wait for the trial to be expanded or become a subscriber.

    I wouldn't mind if they did something in the intro quests as you unlock jobs beyond what they have done, especially recently, with the quests leading up to old xpac max level, like a couple of intro quests synced down to get you into it easier, but it doesn't need to be starting lower levels.
    (0)

  8. #8
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    2,005
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    The only thing im concerned about is how long DPS queue times are going to be, I may not be a DPS main but if im not in the mood for tank i usually go towards DPS.
    Personally I like that they start at 20 levels below max, It gives you enough time to ease into it without being to long of a grind.

    Im not for making people sit through a bunch of out dated content, to get something "new" up to level, as old content really isn't fun with the lack of abilities you have around 1-60.
    (1)

  9. #9
    Player
    Kansene's Avatar
    Join Date
    Dec 2021
    Posts
    281
    Character
    Rajeko Thunderbright
    World
    Lich
    Main Class
    Scholar Lv 98
    Probably gonna get them at 80. That said, I can't wait to see what they come up with tbh.
    Maybe jobs that build up some gauge or resource, then spends it, ideally in a 15 sec window every 2 minutes.
    (7)

  10. #10
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    2,005
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Kansene View Post
    Probably gonna get them at 80. That said, I can't wait to see what they come up with tbh.
    Maybe jobs that build up some gauge or resource, then spends it, ideally in a 15 sec window every 2 minutes.
    Daring to say but they might even have a 2minute buff... that get this... increases party damage
    (9)

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