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  1. #11
    Player
    Fyrebrand's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,188
    Character
    Friel Wyndor
    World
    Siren
    Main Class
    White Mage Lv 97
    I actually wouldn't mind new jobs starting at lower levels, and not just have the entire level 80 kit dumped on me all at once. Let me get used to a simpler set of skills first, and watch the job grow and mature across the leveling journey.

    People are complaining they run out of content too quickly and there's nothing to do, and although "level grind" may not be exactly what people have in mind I don't see how it's dramatically worse than no-life grinding FATEs all day in a Bozja-like zone. At least you have your pick of ways to level -- FATEs, dungeons, tribal dailies, roulettes, Deep Dungeon, get a boost from Wondrous Tails turn-ins. Or literally go no-life a Bozja-like zone again if you want.

    Heck, maybe they could think about giving us a third new job for the 7.5 patch and have it start at level 1? I think I'd take that over a criterion dungeon.
    (0)

  2. #12
    Player
    DragonHearthX's Avatar
    Join Date
    Jan 2020
    Posts
    23
    Character
    Knottda Tank
    World
    Midgardsormr
    Main Class
    Dancer Lv 90
    The Scholar and summoner argument doesn't make to much sense. Since both will be melee DPS.
    (0)

  3. #13
    Player
    Espon's Avatar
    Join Date
    Aug 2013
    Posts
    948
    Character
    N'kilah Razhi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    I don't see much of a point. I'm hoping the new job uses like a blade and pistol combo and has the ability to disengage to perform a ranged combo, kinda like a reverse Red Mage.
    (1)

  4. #14
    Player
    DragonHearthX's Avatar
    Join Date
    Jan 2020
    Posts
    23
    Character
    Knottda Tank
    World
    Midgardsormr
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Espon View Post
    I don't see much of a point. I'm hoping the new job uses like a blade and pistol combo and has the ability to disengage to perform a ranged combo, kinda like a reverse Red Mage.
    that would be awesome. And what I see for the pirate job.

    fits very well with the Limsa Lominsa area.
    (0)

  5. #15
    Player
    RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,147
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Espon View Post
    I don't see much of a point. I'm hoping the new job uses like a blade and pistol combo and has the ability to disengage to perform a ranged combo, kinda like a reverse Red Mage.
    Well the Machinist quests involved a former pirate who used a pistol and a hatchet. Then again Merlwyb uses 2 pistols however she was apparently supposed to be an example of a Musketeer job class they planned to add before the 2.0 overhaul. I think there was even a job class icon for it on the same building the Marauder's guild occupies. Also other NPCs have shown to have their own customized job classes as well like Yshtola later essentially evolving into a sorceress where she becomes WHM + BLM at the same time.
    (3)

  6. #16
    Player
    rainichan's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    627
    Character
    Caelia Silverarch
    World
    Balmung
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Renathras View Post
    They also don't like that one class (Arcanist) branches to let players level both SMN and SCH. I'm not sure WHY that is, but they've mulled splitting them for years and only haven't because players don't want them to, but it's unlikely they'd make another merged class like NIN and COR both coming from Rogue.
    It was a pain to balance, both for the devs and the players. Ask any player who mained both how they loved having to respec or have a weaker spec because they didn't want to have to waste GC seals to grab the respec item every time they went into a party for something. Spoilers: we didn't. It was an interesting idea, but the devs split them enough eventually; they're still intertwined with abilities that are shared, but it's no longer "I want to play SCH but all my stat points were allocated into INT and not MND, gdit I have to get a Hymn now" to be able to play healer over dps, or having your stat points allocated evenly and being weaker in dps or healing because of it.

    Quote Originally Posted by DragonHearthX View Post
    The Scholar and summoner argument doesn't make to much sense. Since both will be melee DPS.
    One is a caster, the other is melee. It was one of the last things Yoshida commented on during the keynote.

    Overall, I do agree with others here: you can queue into Sastasha or a potd to get accustomed to a job enough to use it. Generally, dps isn't too hard to figure out if you look at your tooltips: is this part of a combo? Do you use it in conjunction with something else? You don't need to be a perfect pink parse or whatever colour it is now on day 1, especially in casual content (note, I am not saying you shouldn't be trying to do well, here: don't be a freestyle SAM, but you also don't need to go hard on having a perfect rotation in the first week of the xpac while you're learning the job). It's the same with tanks and healers; if you're good at proactive healing on SGE and SCH, you'll pick up whatever new proactive healer they release next. If you're great on tanks and have played them all for a while, chances are you'll pick up whatever tank they release next fairly quick since there's plenty of similarities across the board.

    Most want to be able to run the xpac with a new job, especially if it's something they're willing to give up their old job for to main. Having it start 50 levels under the max of the xpac would turn off a lot of paying players. As it stands, you can't unlock the new classes from ShB or higher on the free trial: they're locked to the xpacs, not levels. If a trial player wants to play a class, they will either wait for the trial to be expanded or become a subscriber.

    I wouldn't mind if they did something in the intro quests as you unlock jobs beyond what they have done, especially recently, with the quests leading up to old xpac max level, like a couple of intro quests synced down to get you into it easier, but it doesn't need to be starting lower levels.
    (0)

  7. #17
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,787
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Rithy255 View Post
    Daring to say but they might even have a 2minute buff... that get this... increases party damage
    I really hope Corsair, at least, is fully "selfish", or at most has an oddball (soft-utility-heavy) single-target external buff.

    If we get an Onmyoji, I would expect it to have at a raidbuff, though, definitely.
    (0)

  8. #18
    Player
    DragonHearthX's Avatar
    Join Date
    Jan 2020
    Posts
    23
    Character
    Knottda Tank
    World
    Midgardsormr
    Main Class
    Dancer Lv 90
    Quote Originally Posted by rainichan View Post
    It
    One is a caster, the other is melee. It was one of the last things Yoshida commented on during the keynote.
    um no. We are getting a melee dps AND a magic dps. I am talking about the melee dps branching off of the Rouge, another melee dps.
    (0)

  9. #19
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by DragonHearthX View Post
    um no. We are getting a melee dps AND a magic dps. I am talking about the melee dps branching off of the Rouge, another melee dps.



    But they wouldn't even use similar skills, there's no point in having them branch off of the same class.
    (4)

  10. #20
    Player
    Bacent's Avatar
    Join Date
    Nov 2013
    Location
    Kweh
    Posts
    1,834
    Character
    Bacent Rekkes
    World
    Famfrit
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Fyrebrand View Post
    Heck, maybe they could think about giving us a third new job for the 7.5 patch and have it start at level 1? I think I'd take that over a criterion dungeon.
    After what they did with rogue/ninja, they said they would never drop another class in the middle of an expansion again.

    Only way that would happen is if it's a limited class.
    (2)
    Please show support for chocobo boots to be added -> http://forum.square-enix.com/ffxiv/threads/323512-Suggestion-for-an-item-to-be-added-to-gold-saucer-Chocobo-Boots

    Unhappy with how they implemented Mahjong? -> http://forum.square-enix.com/ffxiv/threads/381358-Mahjong-is-the-most-depressing-mini-game-you-ve-added-to-XIV

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