Quote Originally Posted by Renathras View Post
Again, Cross-Class used to do this, but some classes/Jobs casting Cure 1 (that was Cross-Classable) looked very weird, and melee attacks would look particularly odd.
Iirc, Cross class weaponskill animations were actually unique to each weapon type. For instance, Fracture on MRD, PGL, ROG, GLD, and LNC were all different, tailored to each class. Not always the highest effort of animations, but oddities from sharing animations wasn't among their problems because, well, they literally didn't share animations; the equivalents just attempted to have a similar enough vibe/flair/visible intent.

All that being said, I gotta agree: making COR share a base class with NIN seems like a needless and excessive constraint.