You know, if you actually read the article, from 2019, you'd have found what Yoshida meant:

https://www.pcgamesinsider.biz/news/...and-overwatch/

He did say, however, that if A Realm Reborn's audience did start to skew to this younger demographic that likes a different style of game that he may need to start to cater in that direction.

"This is happening because the video game industry continuously evolves. Just taking this example, traditional JRPGs are based on turn-based games," he said.

"And especially for the youth, they feel that it's quite outdated, they don't really understand.. Talking about the younger generation, someone up to the age of 25, because prior to the time they were born, there was relatively high-spec hardware for their gaming experiences - their character is rendered very realistically and they can actually control the characters directly - by pressing one button, the character will punch the enemies or fire the gun...

"That's why we don't feel those types of games are a threat because the basic game is designed completely differently. Because the audience that's playing Overwatch and Fortnite are probably in their 20s, they're a younger audience. If that younger audience becomes our main audience for FF14 or our current MMORPG ..."


Context is everything, and you all are weird for believing he was talking about 13 year olds.