Quote Originally Posted by ForsakenRoe View Post
If you want an EX with a lot of movement, Golbez borders on the ridiculous
lol, this I very much agree with.

Though I'll note Red Choco isn't an Ex and is generally hated. If Red Choctober was an Ex, it would be the most hated/feared in the game's history, lol

I disagree on GCD healing style, though. The point of Casters is to have to Cast. This is what people say all the time is the problem with SMN (and to a much lesser extent, RDM; which is ironic since BLM is more mobile than RDM is...). Healers are an extension of that until such time as they make a Ranged or Melee healer, which is...unlikely with this Dev team. SGE (lasers) or Chemist (which was apparently one of the options they were mulling for EW instead) would have been excellent options if they were going for a more MCH type gameplay.

I will say yet again, "the fight design of current year" is the problem, not cast times on heals. The fight design is what has significantly changed, married with an overabundance of oGCDs, since the ARR/HW days that everyone praises (in retrospect). I don't think Slidecasting - which is an artifact of a bad game engine, not good game design, which players have merely learned to work around in the "mastering clunk" sort of way - is something that should be enshrined even more than it is now. Though I DO agree that if they want to keep the "current year" fight design, they do need to reduce all cast times to 1.5 sec or less at this point.

I just don't think that's the real way we should be going.

We talk all the time about how "the dance" as a design is bad.