Quote Originally Posted by Renathras View Post
Fair point - to a point - about things not being likely. Though I'll note some are far more likely than others. Things that don't require new additions, coding, new mechanics, etc are much more likely too happen than those that do. It's why I think a 4 Healers Model that left WHM and SGE as they are and reverted (partially) SCH and AST to SB forms is most likely since it wouldn't require a single new thing to be done other than whatever art assets for the upgraded spells were going to happen anyway in DT.

As for if I'd find it agreeable;

It would depend on the specifics of how it was done. For example, while it seemed you were trying to make it kinda like current WHM, the Holy change isn't. The first one would need to make Holy just what it is now, not turn it into Plegma, for example. But if one of the lines of choices allowed someone to have EW WHM by choosing those and it was balanced against the other to where they both did comparable damage and healing, then it would probably be fine in that case. Though I do wonder at how intuitive the system would be for new players and how the leveling process would work in cases of some stuff (getting Holy at level 45 has been iconic for 10 years), but it's not like that stopped the Devs before (RIP Stoneskin...)
Water takes the place of Holy, and Holy just becomes an additional burst. You've stated before that you don't like how Holy is relegated to an AoE spam button that's useless most of the time because it offers no single target value, and have proposed making Water the starting AoE spam spell instead. It's not literally current White Mage 1:1, but doesn't seem like something you'd oppose to seeing as how you are fine with having a semi-occasional burst button in Phlegma. If you'd rather change it to something else, by all means you can shift its use to something else, but the triple Glare > Holy combo idea may be too much for the left path takers.