Definitely could use remake/rebalance and to be added to the normal raid roulette.
Given the significance of the story behind it, this kind of feels necessary to do so.
Definitely could use remake/rebalance and to be added to the normal raid roulette.
Given the significance of the story behind it, this kind of feels necessary to do so.
Absolutely not. If they had to touch Coils again they'd need to make completely separate 'normal' versions for the roulette because their current design sensibilities are so alien to what they were when Coils was made that otherwise they'll end up fouling some of my favorite content in the game.
But, making an entirely separate raid series would be a huge undertaking for their team because they're already running a skeleton crew, which means it's much more likely for them to just take an axe to the existing content the way they have done with almost every retouch, which means I want them to leave it alone.
he/him
They just finished reworking 3 expansions worth of content to match modern design with the game, they could definitely rework portions that are outliers and bring it in line with modern design without a terribly large hit. Compared to a half dozen dungeons with 3 bosses each per expansion, 13 bosses total isn't that much to change.Absolutely not. If they had to touch Coils again they'd need to make completely separate 'normal' versions for the roulette because their current design sensibilities are so alien to what they were when Coils was made that otherwise they'll end up fouling some of my favorite content in the game.
But, making an entirely separate raid series would be a huge undertaking for their team because they're already running a skeleton crew, which means it's much more likely for them to just take an axe to the existing content the way they have done with almost every retouch, which means I want them to leave it alone.
'Modern design' is the problem. Coils is replayable for fun where other raids aren't because it's experimental and difficult in a non-DDR.way. Because it predates the stale formula they settled into.They just finished reworking 3 expansions worth of content to match modern design with the game, they could definitely rework portions that are outliers and bring it in line with modern design without a terribly large hit. Compared to a half dozen dungeons with 3 bosses each per expansion, 13 bosses total isn't that much to change.
he/him
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