https://www.reddit.com/r/ffxivdiscus...t_kaiten_post/
"The solution to this isn't really to obsess even more over Kaiten but to develop the class further in a different direction and rebalance its power budget in a way that gives Midare more room and bigger numbers. This isn't an easy problem to solve but it's one the design team absolutely have to confront because they're painting themselves into a corner with their "just add another big finisher" approach every expansion. Kenki obviously needs a rework since it's currently just the place where SAM's leftover design points gets dumped and if we're looking for a mechanic that would reduce the number of iais, well, Hagakure is right there.
(But in the meantime sure, just give people back Kaiten.)"
[While ending with the same position I have "just give it back for now", this person seems not overly upset Kaiten was removed.]
"I could not bring myself to care about Kaiten. It feels like the entire thing was massively over blown, as is the community is want to do all the time. The only real complaints I could get behind was Auto Crits lowered party syngery and even that that's an issue for parse parties only. I don't take part in parse parties. I am still on p4s.
Saving Kenki to use Kaiten on every Iuijitsu wasn't amazing gameplay for me, nor was it a detriment. It just was. The pull to the Job I found was the core rotation of generating Sen and doing Iuijutsu. Kaiten buffed Midare was nice and felt cool but I care more about how the job functions as a whole. Which Kaiten's removal didn't effect for me.
I agree with the widespread sentiment that Kenki management could do with -something- to make it a little more complex and a little less brain dead. I wouldn't know what that something is though."
[Again, person not disagreeing with Kaiten's removal, and seems to think Kaiten's removal has been overblown by the community.]
https://www.reddit.com/r/ffxiv/comme...ill_be_missed/
"Lets be real, The lost of Kaiten doesn't affect SAM DPS or its job at all. (minus 3 DPS? )
You all just miss the weeb animation for it (I know I do)"
[Personally I dislike ad hominems and name calling, but pretty sure we can add this one to "doesn't disagree with Kaiten removal"]
"Eh, I won't miss it at all, honestly. It wasn't an interesting skill to use."
[In the "wasn't interesting/won't miss" camp.]
"I will be honest I felt like it would be a loss initially, but this week I went back to play SAM some more as its not my main job, and to be honest, after a while I was convinced that it will not really be missed after we get used to it, it was just really unnecessary IMO.
I would go so far and say they could just remove the kenki system altogether and just go more into the Iaijutsu skills, its what I love about SAM after all, kenki just feel tacked into the class."
[inb4 "not a SAM main"; remember the question is do people unanimously disagree with Kaiten's removal]
"You'd think Kaiten was the only thing that was good or fun about Samurai based on the doomsaying around here. All it really was was requiring two button presses to do one attack. The animation was cool, but the effect was boring. I'm also generally against unnecessarily keeping things complicated or difficult for the sake of it and Kaiten didn't even do that very well.
I'm sure this comment will be nuked for going against the hive mind but I think all the potency adjustments and crit changes for Samurai are way more interesting/worrying."
[Another case of "Kaiten wasn't interesting, it being removed is fine"]
"An animation. An ANIMATION. I'm both sides of this most of the time but the doomsaying I'm reading is 90 percent about the animation loss, nothing else. At least you see the design perspective. :thumbsup:"
"I was referring to the WORLD IS OVER kinds of reactions for the ones that are basing that end of the class talk on nothing *but* the loss of an animation, yea?"
[Person calling it "doomsaying" and that 90% of the complaints are about the cosmetics of it, not Kaiten actually being any good/the removal being bad.]
"You aren't being dickish. Those people are being insanely over the top hyperbolic to get internet points. Calling out idiots for being idiots is perfectly fine, and the people who say kaiten was the entire job to them are idiots. And just like you said, anyone that ever argues against it is getting downvoted, that's the definition of a hive mind, alternate opinions aren't allowed. Nothing you said was wrong or mean at all. They just don't like hearing it."
[Pretty sure we can include this in the camp as well.]
"But it is the definition of a hive mind. Don't act like reddit isn't an echo chamber where what gets the most upvotes gets amplified. People are saying the core identity of the class is gone because you don't spin a katana anymore. That's fucking silly."
[Same]
"In this past week the number of people saying Samurai lost its identity is insane. One skill with a cool animation was the identity of the entire job? The job is still essentially the same, it is impossible for the identity to have changed."
[Same]
"As a DRK main who does not miss Dark Arts spam, while I am definitely no SAM main, I do feel like Kaiten was samurai's DA. As you say, useless bloat, two buttons to perform one action and illusion of choice at high levels where every use window is already predetermined. Pruning out this kind of illusionary choices to make in your rotation is only good for the gameplay.
The animation was alright and could be used for something else, but the skill itself I'm not going to miss."
[Same]
"Yeah, honestly losing Kaiten isn't as big a deal as this place as making it out to be, but we've got a karma farm going. The crit and potency changes are actually a bigger deal that "But I lost my sword spinny animation!""
[Same]
"Yep. I think the SAM mains just aren’t use to big changes/action removals that is normal with balancing online games"
[Same]