Quote Originally Posted by Supersnow845 View Post
Has anyone here who doesn’t like current healing ever said that there should be no compromise and that all the healers need to be changed
Me. I have. I think current healer design is embarrassing and horrible and some of the worst class design I've ever seen in a video game, RPG, MMO, or otherwise.

I think "leaving one healer alone" is madness. If I have to give Ren one scrap of validation, it's that he actually "likes" current healer design (I think his enjoyment comes from its utter lack of a skill ceiling more than anything else, but whatever). I cannot square the opinions of people who think current healer design is boring and terrible......and so in conclusion, one healer should be cursed with the current asstastic snoozefest design for....*reasons*, while we fix the other three and call it a day.

I think the current healers do have fans. Those fans are people who don't like trying, don't want to improve, and want to make sure that playstyle is also optimal. A while back, Roe spent a lot of time designing a hypothetical WHM that keeps the Glarespam playstyle at 90% of the job's damage output while providing a rotation of sorts that could eke out another 10% if you wanted to go for it. Ren rejected it outright. Nope. No complexity for its own sake.

That's where I realized that "compromise" means one job *has* to remain boring and terrible, floor to ceiling, spending most of its time spamming one button. This is an argument that the DPS forums wouldn't countenance for a second. WHM is the only job in the game people regularly argue must be designed like crap because Someone Think Of The Sylphies.