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  1. #1
    Player
    Klive's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    533
    Character
    Klynwilf Spellrifter
    World
    Adamantoise
    Main Class
    Arcanist Lv 60
    Remove TA requirement for the chest and replace with class diversity requirement for the chest. If you have more than 2 of any class, you don't get the chest. Quick and easy fix, although not ideal. Would make class stacking unfavorable though and people might actually try to learn to do fights with melee.

    I also agree with that we shouldn't be able to swap classes inside the dungeon.
    (4)
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  2. #2
    Player
    Nexxus's Avatar
    Join Date
    Mar 2011
    Location
    Lyon
    Posts
    2,261
    Character
    Yoko Ceres
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Klive View Post
    Remove TA requirement for the chest and replace with class diversity requirement for the chest. If you have more than 2 of any class, you don't get the chest. Quick and easy fix, although not ideal. Would make class stacking unfavorable though and people might actually try to learn to do fights with melee.

    I also agree with that we shouldn't be able to swap classes inside the dungeon.
    Love that idea, it's more of a challenge because you have to deal with only one whm ! with a paladin that mitigate damage better than warrior (they just need higher base HP), it could work well.
    (1)

    Il est possible de dépassé la limite des 1ooo caractères, il suffit d'éditer son post ~

  3. #3
    Player

    Join Date
    Feb 2012
    Location
    Limsa Lominsa
    Posts
    208
    Quote Originally Posted by Nexxus View Post
    Love that idea, it's more of a challenge because you have to deal with only one whm ! with a paladin that mitigate damage better than warrior (they just need higher base HP), it could work well.
    Eight players, seven jobs. You would still have two WHM's. Also PLD still doesn't compare to WAR in my opinion (and many others'). The problem PLD has is there is no passive damage reduction to account for the HP loss. DV and the like are nice but not enough. The real issue PLD faces is that the damage it takes proportionally to it's HP pool is higher than WAR. At this point, WHM's are able to almost spam big cures without worrying about enmity or mp, so whoever loses less HP% is a better tank.

    Even with an all jobs run, I'd personally have the PLD as support healer / light DD. WAR can tank better, and PLD has some decent debuff moves like Riot Blade that people sometimes forget about. Hopefully PLD will be as good as WAR at least with tanking soon.
    (0)

  4. #4
    Player
    Raikki's Avatar
    Join Date
    Mar 2011
    Posts
    759
    Character
    Raikki Zero
    World
    Jenova
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Klive View Post
    Remove TA requirement for the chest and replace with class diversity requirement for the chest. If you have more than 2 of any class, you don't get the chest. Quick and easy fix, although not ideal. Would make class stacking unfavorable though and people might actually try to learn to do fights with melee.

    I also agree with that we shouldn't be able to swap classes inside the dungeon.
    Your new cookie cutter builds:

    Aurum Vale: WAR MNK BLM BLM WHM WHM BRD BRD
    Cutter's Cry: WAR WAR/MNK BLM BLM WHM WHM BRD BRD

    PLD still doesn't get an invite. This condition is also many times easier than the speedrun.

    Edit: I'm tired of people letting SE off the hook for class balance and instead asking for some kind of artificial incentive to use inefficient strategies.

    Furthermore, limiting the ability to stack the best damage dealers against bosses actually increases the desirability of the WAR tank's superior damage output.
    (3)
    Last edited by Raikki; 04-10-2012 at 11:18 PM.