Quote Originally Posted by AwesomeJr44 View Post
So this is where the doomium thread spawned from. Interesting.
Yeah?

I literally linked to this thread at the same time I posted that.

You're trying to act like there's some grand conspiracy to further your incessant (and irrelevant) argument that no one is positive about the game, but as I told you there several times (perhaps if you had bothered reading it instead of declaring an intent to be ignorant...), and was completely open about, that thread wasn't about positivity, it was open mockery of doomsaying.

Quote Originally Posted by Lyth View Post
There's a lot of specific feedback and discussion around what needs to be done with healer job design on the healer subforum, which is really good. I think a big part of the problem is in the consensus. There was a discussion on this earlier, in fact.
Yeah, the Healer subforum is a bit of an echo chamber (...more than a bit, actually...), but we've even been able to find points of agreement there. There's a thread something like "A modest proposal" with SCH changes that most people found they could agree on. While there's plenty of disagreement, and the big issue really is consensus, there's some general broad brush agreement that encounters are too heavily scripted, too mitigation focused, and not designed to work well with Healer toolkits as they presently exist. After that, it's a lot of disagreement. It's why my own personal proposal (the one I call "the 4 Healers model") is to kind of gear the different Jobs towards each of the different directions people seem to want, that way, everyone has something they like.

...needless to say, there's not even consensus on that. So you get the point.

Quote Originally Posted by Semirhage View Post
The healer role has a problem that neither of the others do: a subset of players who want there to never ever be a skill ceiling above ankle-height. Not *floor*. Ceiling.
No, it doesn't. This is your caricature you trot out to attack disagreement.

Which, btw, only contributes to a lack of ability to develop consensus.