What are you on about?
People complain about the state of healers on a daily basis in-game, to the degree that people get annoyed with it being brought up almost every day in places like the Novice Network.
Which is why we need a new MMO. I need something with better fulfilling contentEvery game will fail eventually. Although seeing the way game has absolutely boomed with success in both ShB and EW, I see 0 reason why 7.0 will not follow same footsteps in terms of core design philosophy. Which will keep it successful for at least some time, even if the 'harcore mmo players' of the forum negativity squad will quit for real and not to return the moment next patch drops. Plainly put, its not a game for that kind of player anymore, because that kind of player is scarce and not profitable, while MMO is a very expensive genre, especially with modern booming game costs, and this game has only exploded in both popularity and profitability by replacing things that appeal to hardcore players with things that appeal to casual players.. Over next decade, you will see more games try to repeat ff14's formula, and not ARR/HW FF14, but Shadowbringers FF14, which over time will become the new standard of MMOs, just like WoW set its own with WotLK
And this is why we need WoW to do a bit better, not good only a bit better, so we can have relaxing times where we are just an adventurer and nothing more like in ARR that we gave food after killing "gods" to the doma refugees because that is another act of what a hero does, but suddenly "oh we killed gods and now we are giving food to people" like bro, you are a person too you can die if you get shoot on the head at that point in the story, you have 0 power besides the gift.
Or Yoshi and his team really and I mean really need to start taking risks and chances. They become so complacent they don't dare try anymore. All it takes is for some company to make a new MMO take what is good in each one implement their own and once FFXIV has some competition again, can they afford to keep the same outlook they have been doing?Oh, Blue Protocol.
Blue Protocol's chasing the Genshin market but with an approach more akin to PSO2 NGS, so a) nobody with the sort of brain damage that leads one to post in this thread is likely to be into it and b) it's going to fail on its own merits long before AGS' effect matters. It's been in development for nine years and the final product suggests they were about as conceptually behind the curve for most of those years as they were when Gundam Evolution missed the boat and was then promptly driven into the sea. The day Bandai Namco figures out online games is the day I rejoice, and at this rate I expect that energy will manifest in the form of me rolling in my grave.
Anyway.
Show me some content that the ~Entire Playerbase~ approves of that isn't just literally free stuff being handed to them and I can all but guarantee I can find someone who most certainly disapproves of it on my friends list, much less anywhere else in the FF14 internet sphere. MMOs not only basically never produce content that the Entire Playerbase loves, but should be deeply skeptical on the off-chance they come up with something that appears to be universally loved because it often signals that there's probably something deeply cursed about it that hasn't manifested yet.
Yes, I know man. I just...things are kind of rough in real life right now, having a bad bout of severe depression mixed with every day issues. So I was just...hoping. I want to see this game return to a time when I loved it, I want that connection back, I want my summoner back....but I know it ain't going to happen. This isn't my first MMO, it's not even the first one I have seen go down this route.
Endwalker was XIVs version of Cataclysm, straight down to removing the godlike protectors so that the world's heroes had to go it alone and thus turning the player characters into the strongest in existence. We saw even more homogenization, straight up changing of jobs, and the reworking of a lot of old world content. We're now going into Panderia, complete with new continent of an exotic locale.
So I know very well where this is going but I want to have hope.




Sure, it's a "caricature". The unchanging line in the sand for every single one of your arguments is that you absolutely, positively, *must* have a healer that cannot develop a skill ceiling above what it has right now. Non-healing utility? "You just want to be a support". Damage rotation? "You just want to play a DPS". "Some people don't like damage rotations". On and on and on.
I'm sorry, what part of that isn't "no skill ceilings allowed"?
At least be honest about what you want. You call it a caricature because it makes Sylphies look like disingenuous liars. Which they are, but they at least understand that's not a good look.
Playing for years, love the game, happy to see it continue.




I’ve yet to see renathras or striker even present an argument for why all 4 healers need to be 4 versions of watered down 4.0 WHM (including having useless gauges)Sure, it's a "caricature". The unchanging line in the sand for every single one of your arguments is that you absolutely, positively, *must* have a healer that cannot develop a skill ceiling above what it has right now. Non-healing utility? "You just want to be a support". Damage rotation? "You just want to play a DPS". "Some people don't like damage rotations". On and on and on.
I'm sorry, what part of that isn't "no skill ceilings allowed"?
At least be honest about what you want. You call it a caricature because it makes Sylphies look like disingenuous liars. Which they are, but they at least understand that's not a good look.
Let’s be super generous and say they actually are the majority and the playerbase is satisfied with healers on the whole (I’ve presented evidence to the contrary but let’s go hypothetical) there is still a strong undercurrent of being annoyed at modern healers (especially from the older playerbase), what’s stopping them from making 1 or 2 of the 4 healers something that we want
If current WHM is a 1 and HW SCH is a 100 on the scale of difficulty then current AST is about a 15 and current SCH is about a 7, why is it impossible to conceive one of them could be a 75, not every healer needs to accomodate people who spam diagnosis and call it a playstyle
Because they will feel bad if the game makes them feel that they suck. So sadly we are now in a state where everyone must be made to feel competent despite their incompetence.I’ve yet to see renathras or striker even present an argument for why all 4 healers need to be 4 versions of watered down 4.0 WHM (including having useless gauges)
Let’s be super generous and say they actually are the majority and the playerbase is satisfied with healers on the whole (I’ve presented evidence to the contrary but let’s go hypothetical) there is still a strong undercurrent of being annoyed at modern healers (especially from the older playerbase), what’s stopping them from making 1 or 2 of the 4 healers something that we want
If current WHM is a 1 and HW SCH is a 100 on the scale of difficulty then current AST is about a 15 and current SCH is about a 7, why is it impossible to conceive one of them could be a 75, not every healer needs to accomodate people who spam diagnosis and call it a playstyle
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